PlayerFootsteps
社區 Mod
模組介紹 作者原文
Player Footsteps
Adds footstep sounds for the player depending on the surface he walks through.
Sosigs will react to these sounds.
Detection range is larger if the player is running.
You can sneak by physically lowering Your head or enabling slow walking option in the config.
Footsteps Preview
AI detection Preview
Configs are in:
r2modman -> Config Editor
BepInEx\config\h3vr.kodeman.playerfootsteps.cfg
You can customize:
- Does AI react to Your footsteps
- How far AI can hear You
- Footsteps volume
- Player height (having head above that height is considered flying)
- Crouch height
- Replace all footstep with meat
- Walk slowly without crouching
- Speed considered slow walk
Making own sound packs:
Download the mod to see which sounds are available.
For example, there is Concrete.wav sound.
If You want to replace it, simply create Your own mod that has sounds with correct naming:
PlayerFootsteps_Concrete.wav
PlayerFootsteps_Concrete2.wav
PlayerFootsteps_Concrete3.wav
PlayerFootsteps_Concrete4.wav
PlayerFootsteps_Concrete5.wav
This will result in concrete sound to be replaced with 5 custom sounds that will be played randomly.
Changelog
1.1.0
- Multiple sounds per type support.
- It's now possible to make replace packs. Tutorial above.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。