Paladin AMR

版本 v1.0.2·更新於 2026-02-03

A 2 second work shift. Clock In, Bang, Clock Out.

截圖 共 1 張

模組介紹 作者原文

Paladin HB50 Anti Material Rifle

I vividly remember winning my first game of Blackout during the beta with this sniper rifle in tow, my first ever victory in any battle royale ever. Tier 3 armor wasn't enough to survive against this thing, especially if they could land a headshot, and I so happened to land 4 for a victory... So of course I had to make sure I made this monster of a 50 cal special for H3VR, and I am still in disbelief I pulled it off just in time for the SRII advent calendar!

This AMR comes with thermal optics built into its scope, which can be toggled on and off by hitting the forward part of the scope base. It's "bolt action" is just a straight bolt but with added extra attention, adhering to its strange mechanics and staging bolt.

Truly it feels like you'd need nothing else if you were to venture off Northest Dakota with just this sniper, it'll take care of ya until you get bored of that map and quit H3. Just having it in the small gun ranges is a disservice, actually use it on the field to get the full picture, okay?

Source

From Treyarch's Black Ops 4

All thanks to Kirloper's asset repo

Updates

V1.0.1 -- Ok so I was aware the bolt sfx were sometimes unheard because this is a closed bolt weapon, not a bolt action, so the bolt would just not play sfx if done rapidly.

SO, this theorized fix based on the Nerf Strongarm, I did get around to making it now, but it could be a complete fluke for all I know. This update will be a test and if it doesn't work as intended, I'll just revert it back.

Thank you for being concerned about it Jolly, and thank you Kuromi for mentioning it, it made me get my act together in bringing this prototype "forced sfx" system to life.

V1.0.2 -- It works, just forgot to mute the bolt forward sfx, because it was just playing the bolt forward noises twice

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

devyndamonster-OtherLoaderOkkim-Bag_Of_ScriptsArpy-PuppyScriptsWFIOST-H3VRUtilitiescityrobo-OpenScriptscityrobo-OpenScripts2

檔案與校驗

檔案名稱
Paladin_AMR-1.0.2.zip
檔案大小
23.8 MiB