JungleCampTNH
A jungle supply depot at the mouth of a river
模組介紹 作者原文
--Jungle Camp--
By Abass20
A small jungle supply depot consisting of four holds. Engage enemies from short to medium range.
All 3d assets made by myself in Blender, textured in substance painter.
All materials using alloy shaders in Unity.
Most textures are from substance painter, the rest were made in Material Maker 0.96 and Gimp unless credited below.
Ground PBR textures from ambientCG.com
Vegetation textures from nicepng.com
Big thanks to NunSuperior's youtube video "H3VR Map Modding Tips".
Installation of deli files:
Please see
1.2.0
-Changed terrain texture
-Added more cover
-Attack vectors tweaked
-Scoreboard now works correctly
1.1.0
-Changed to static lighting
-More trees added
-Spawns now better protected
-Buildings now enterable
-Added some ground cover (grass/rocks)
-Added particle effects for birds and bugs
-Added middle bunker
-Tweaked enemy spawns
-Fixed colliders
1.0.0
-Initial Release
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: