JsonFileIO

版本 v0.0.3·更新於 2024-04-15

BETA! (For making mods) Code lets you read/write JSONs full of key-value pairs to your plugin folder.

模組介紹 作者原文

JsonSaveSystem

Features

  • Everything's under namespace NGA
  • Class ExtensibleDictionary is made up of a list of key-value pairs 'DictionaryEntry'
  • Call ExtensibleDictionary.AddEntry to create a new key-value pair,.RemoveEntry to remove it by key, and.GetValue to get it value by key
  • Call.ContainsKey to quickly check if a key exists
  • Call ExtensibleDictionary.ToJson to turn the dictionary into a string
  • Calling.FromJson on a valid string will return ExtensibleDictionary
  • Class FileIO has utilities that let you write to your own mod's folder within the current profile
  • Call FileJsonIO.WriteToFile() with a filename (not a file path) and string content to write/clean-overwrite an existing file
  • Call.ReadFile() with a filename to read in string of that file

How to use in Your mod

Plugin

  • Add this to your plugin.csproj

bin\Debug\net35\JsonSaveSystem.dll

  • Add the JsonSaveSystem.dll file found in this mod's download to your local workspace, usually bin\Debug\net35
  • Add [BepInDependency("NGA.JsonFileIO", "0.0.0")] at the top of your C# file class declaration.
  • Add "NGA-JsonFileIO-0.0.1" to your manifest.json dependencies
  • Use reference code:

Collapsed Info

  • Nothing to see here

Planned Features

  • [✓] ExtensibleDictionary and FileIO classes work

Versions

0.0.1

  • Bug fixes
  • Allows different mods to use it simultanously
  • Example code link

0.0.1

  • Adds ExtensibleDictionary and FileIO

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

檔案與校驗

檔案名稱
JsonFileIO-0.0.3.zip
檔案大小
120.2 KiB