H3VR Sideloader
Swap textures, materials, meshes and prefabs effortlessly
模組介紹 作者原文
H3VR.Sideloader
Swap textures, materials, meshes and prefabs effortlessly
What is this?
H3VR.Sideloader is a BepInEx plugin for
Hot Dogs, Horseshoes & Hand Grenades
that allows to
- Swap weapon textures, meshes, materials and whole prefabs
- Do all the swapping without editing any of game's files
- Package swapped assets into single-file packages that a user can easily drop into a folder
How do I get it?
Automated (recommended)
This is the recommended way to install Sideloader.
- Download and install Mod Manager or r2modman
- Click Install with Mod Manager button on top of the page
- Run the game via the mod manager
Manual
- Download the requirements listed at the top of the page
- Move the contents of H3VR_Sideloader folder into \steamapps\common\H3VR\BepInEx.
- Create Sideloader folder in BepInEx folder (optional, will get generated manually as well).
- Run the game once for sideloader to initialize
How does it work?
Sideloader makes mod installation easy: all mods are packaged into single.h3mod (or.hotmod) files that are simple to install.
Each h3mod contains a special manifest file that provides necessary information for sideloader for asset swapping and
additional metadata that can be useful in future mod managers.
How do I install a mod?
If a mod is, it is recommended to use a mod manager. With it, installing mods happens automatically.
Download and install one of the mod managers: Mod Manager or r2modman.
Manual
If a mod is not, you can still install it manually.
Simply take.h3mod or.hotmod that you obtained and place it into the BepInEx\Sideloader folder. Refer to Steam guide on how
to find your H3VR game folder.
Launch the game and you should have your mods installed an available!
How do I create a mod?
Textures (weapon and item skins):
Download latest SkinPacker.
Run the tool, fill the required info and press Pack h3mod.
Tutorial video
Meshes, materials, prefabs: WIP, there is no tool yet to do this automatically.
Refer to the wiki for info on how to create these packages manually.
Custom objects (weapons, spawner IDs): WIP, there is no tool yet to do this automatically.
Refer to the wiki for WIP info about creating new weapons.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: