DeltaForce M7 Spectrum Blitz

版本 v1.1.1·更新於 2026-03-30

Sig Sauer's wet pipe dream, realized by HAAVK Industry.

截圖 共 1 張

模組介紹 作者原文

HAAVK Owns The Skies

Romie, you tried to use Relink to make weapons extensions of the body, to make bullets sense soldiers' heartbeats. But you forgot that we designed brain-computer interfaces to benefit humanity, not to create killing machines. Your clouded mind cannot penetrate the fog of the times; and HAVVK is not worthy of this godlike technology.

I've never played Delta Force: Hawk Ops so I have nothing to say about this gun. It looks pretty cool though.

Can be found in Firearms/BattleRifle.

Features

  • A transparent M7 rifle with fully animated interior
  • 30-round magazine with bespoke 6.8x51mm "Buried" cased telescoped round (FMJ, AP, Incendiary, APIncendiary)
  • Bespoke attachments: muzzle, scope, foregrip, light and laser
  • Some other "minor" details which took me days to implement

Known Issues and Limitations

  • "Fire in the chamber" effect only works with the bespoke muzzle or no muzzle installed
  • Didn't faithfully implement some mechanisms, especially those animated particle effects and fonts
  • I don't really understand how both games' packed textures work so the materials look off compared to the original game
  • Some details and decals are missing

I Asked Myself These Questions

Where're other color palettes? Why not modular?

  • For those who doesn't know, this weapon has various color palettes, patterns and wear, similar to CSGO/CS2's skin system. I'm sorry that I'm too lazy to make more color palettes. The current color palettes is chosen by sik who commissioned this mod. You can try using CamoShop mod but I can't guarantee the result.
  • I tried to make a color changer system with no success. GetComponentInParent() always return null despite EVERYTHING is set up correctly. I'm sorry if you're disappointed.
  • As for the modularity (Modul-Workshop and ModulAR2 compatiblity to the extent), while I can make it work and I've already seperated the parts for modularization, I don't really think it's worth the effort and I'm just too lazy to do it. That said, feel free to rip the assets and make a modular version yourself.

It's really ugly and glitchy

  • Sorry, I'm not good at modding. If you have any suggestions, feel free tell me. (Discord: 妮可_Niko666, I'm in UTC+8 timezone so probably won't respond to messages in time)

I want more

  • I'll do my best.🫡

Credits

  • Tencent for making Delta Force: Hawk Ops
  • DeltaForce Official account for the images and descriptions (captured from the promotion video)
  • sik for the commission and assets
  • JerryAR for help and troubleshooting
  • Everybody in H3VR community
  • You

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

devyndamonster-OtherLoadercityrobo-OpenScripts2WFIOST-H3VRUtilities

檔案與校驗

檔案名稱
DeltaForce_M7_Spectrum_Blitz-1.1.1.zip
檔案大小
64.0 MiB