SUSPalettes

版本 v1.2.0·更新於 2023-03-19

New Palettes for rundown devs to add to their rundown, as I do not have a way for it to add itself automatically since this is not a plugin.

模組介紹 作者原文

Description

This mod is an assetpack that contains custom palettes, These palettes have to be added manually by rundown devs to their datablock. Please place the below information in their correct datablocks.

CustomAssetShardDataBlock

Place the below information in the _VanityItems_ section

{

"AssetPath": "Assets/Asset bundles/PaletteSUS01_Carrot.prefab",

"Shard": 0

},

{

"AssetPath": "Assets/Asset bundles/PaletteSUS01_Carrot Beck-E.prefab",

"Shard": 0

},

{

"AssetPath": "Assets/Asset bundles/PaletteSUS01_Carrot Blackout.prefab",

"Shard": 0

},

{

"AssetPath": "Assets/Asset bundles/PaletteSUS01_Carrot Frog.prefab",

"Shard": 0

},

{

"AssetPath": "Assets/Asset bundles/PaletteSUS01_Carrot Frostbite-Alt.prefab",

"Shard": 0

},

{

"AssetPath": "Assets/Asset bundles/PaletteSUS01_Carrot Frostbite.prefab",

"Shard": 0

},

{

"AssetPath": "Assets/Asset bundles/PaletteSUS01_Carrot Gigavirgin.prefab",

"Shard": 0

},

{

"AssetPath": "Assets/Asset bundles/PaletteSUS01_Carrot Luigi.prefab",

"Shard": 0

},

{

"AssetPath": "Assets/Asset bundles/PaletteSUS01_Carrot Mario.prefab",

"Shard": 0

}, {

"AssetPath": "Assets/Asset bundles/PaletteSUS01_Carrot Purple Splash.prefab",

"Shard": 0

},

{

"AssetPath": "Assets/Asset bundles/PaletteSUS01_Carrot Sea Sharp.prefab",

"Shard": 0

},

{

"AssetPath": "Assets/Asset bundles/PaletteSUS01_Carrot Violet Violence.prefab",

"Shard": 0

},

{

"AssetPath": "Assets/Asset bundles/PaletteSUS01_Carrot Waluigi.prefab",

"Shard": 0

},

{

"AssetPath": "Assets/Asset bundles/PaletteSUS01_Carrot Wario.prefab",

"Shard": 0

},

{

"AssetPath": "Assets/Asset bundles/PaletteSUS01_Carrot Cheese.prefab",

"Shard": 0

},

{

"AssetPath": "Assets/Asset bundles/PaletteSUS01_Carrot McChicken.prefab",

"Shard": 0

},

{

"AssetPath": "Assets/Asset bundles/PaletteSUS02_Garb SkinWalker.prefab",

"Shard": 0

},

{

"AssetPath": "Assets/Asset bundles/PaletteSUS02_Garb Clown.prefab",

"Shard": 0

},

{

"AssetPath": "Assets/Asset bundles/PaletteSUS02_Garb V1.prefab",

"Shard": 0

},

{

"AssetPath": "Assets/Asset bundles/PaletteSUS02_Garb V2.prefab",

"Shard": 0

},

{

"AssetPath": "Assets/Asset bundles/PaletteSUS02_Garb V3.prefab",

"Shard": 0

},

{

"AssetPath": "Assets/Asset bundles/PaletteSUS02_Garb V4.prefab",

"Shard": 0

},

{

"AssetPath": "Assets/Asset bundles/PaletteSUS02_Garb V5.prefab",

"Shard": 0

},

{

"AssetPath": "Assets/Asset bundles/PaletteSUS02_Garb V6.prefab",

"Shard": 0

},

{

"AssetPath": "Assets/Asset bundles/PaletteSUS02_Garb V7.prefab",

"Shard": 0

},

{

"AssetPath": "Assets/Asset bundles/PaletteSUS02_Garb V8.prefab",

"Shard": 0

},

{

"AssetPath": "Assets/Asset bundles/PaletteSUS02_Garb V9.prefab",

"Shard": 0

},

{

"AssetPath": "Assets/Asset bundles/PaletteSUS02_Garb V10.prefab",

"Shard": 0

}

VanityItemsTemplateDataBlock

Please do not forget to increase the _LastPersistentID_ at the end of the datablock

{

"publicName": "Carrot",

"type": 4,

"prefab": "Assets/Asset bundles/PaletteSUS01_Carrot.prefab",

"DropWeight": 1.0,

"icon": "",

"name": "SUSPalette Carrot",

"internalEnabled": true,

"persistentID": 111

},

{

"publicName": "Beck-E",

"type": 4,

"prefab": "Assets/Asset bundles/PaletteSUS01_Carrot Beck-E.prefab",

"DropWeight": 1.0,

"icon": "",

"name": "SUSPalette Carrot_Beck-E",

"internalEnabled": true,

"persistentID": 112

},

{

"publicName": "Blackout",

"type": 4,

"prefab": "Assets/Asset bundles/PaletteSUS01_Carrot Blackout.prefab",

"DropWeight": 1.0,

"icon": "",

"name": "SUSPalette Carrot_Blackout",

"internalEnabled": true,

"persistentID": 113

},

{

"publicName": "Frog",

"type": 4,

"prefab": "Assets/Asset bundles/PaletteSUS01_Carrot Frog.prefab",

"DropWeight": 1.0,

"icon": "",

"name": "SUSPalette Carrot_Frog",

"internalEnabled": true,

"persistentID": 114

},

{

"publicName": "Frostbite",

"type": 4,

"prefab": "Assets/Asset bundles/PaletteSUS01_Carrot Frostbite.prefab",

"DropWeight": 1.0,

"icon": "",

"name": "SUSPalette Car

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

Frog-DeviousLickFrog-CleanClothes

檔案與校驗

檔案名稱
SUSPalettes-1.2.0.zip
檔案大小
68.0 KiB