Flashlight Overhaul
Soft-edge flashlight using a three-layer light sandwich. All intensities, ranges and angles are configurable.
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模組介紹 作者原文
Description
Achievments
Working just fine. A lot of workarounds was needed and a lot of bugs was fixed, but its there!
Flashlight Beam
Now has diffusion. No more looking through a spyglass.
You can even get up close and won’t need a microscope to see the flashlight’s light.
Switching between different flashlights
Now exists, not just a swap of color and properties.
Powerful flashlight
Now a rare item, but at least it’s finally justifies its bulk.
Configurable Particle and Fog systems
Are in config file.
Visual Comparison
| Vanilla | MINIMAL preset | CASUAL preset |
|:---: |:---: |:---: |
| | | |
| | | |
Presets
Five presets are available, selectable in the config:
| Preset Name | Description |
|:--- |:--- |
| MINIMAL | (Default) For a vanilla-like experience |
| CASUAL | Pretty much realistic, but makes game easier sometimes |
| VERY_CASUAL | Slightly wider and longer reach than CASUAL |
| ITS_2050_BRUH | Sleepers can hear you, but probably won't see you anymore. Shine! |
| VANILLA | Disables all changes entirely |
Configuration
All values are tweakable in FlashlightOverhaul.cfg:
- Flashlight Customization: Adjust the range, angle, and intensity for each weapon class (Pistols, SMGs, DMRs, Shotguns, Snipers).
- Flashlight Types: Separate settings for the Helmet Light (melee/tools) and the consumable Long-Range Flashlight.
- Fog: Density settings for each depth. Can be disabled entirely.
- Particles: Opacity and intensity customization. Can be disabled entirely.
- Other: Miscellaneous gameplay and visual tweaks.
Installation
Mod Manager (Recommended)
- Click the "Install with Mod Manager" button.
Manual Installation
- Extract the archive.
- Drop FlashlightOverhaul.dll into your BepInEx/plugins/ folder.
- Requires BepInExPack for GTFO to work.
Changelog
v2.1.0
- Fixed [CRITICAL]: Sleepers now correctly wake up when illuminated by the helmet light (melee/tool wields).
- Fixed [CRITICAL]: Enemies stuck mid-wakeup animation no longer freeze forever.
- Fixed [CRITICAL]: Deploying a Sentry Gun no longer causes a mid-level freeze or wipes enemy-detection state.
- Fixed [CRITICAL]: Sleeping enemies can no longer be woken through closed security doors — the flashlight beam is now correctly blocked by door geometry.
- Fixed: Flashlight toggle now respects the keybinding set in GTFO's settings — any key, mouse button, or controller button assigned to the flashlight action will work, not just the default F key.
- Fixed: The first ranged weapon after a swap could occasionally stay dark for a full session.
- Changed: MINIMAL preset has a proper smooth gradient again (Core → Mid → Fall) instead of a two-layer hard step.
- Changed: Haze and volumetric FogBeam are disabled by default. Re-enable in the config.
- Added: Headlight now wakes sleeping enemies with a conservative detection profile.
- Added: Cookie textures are pre-generated on level load to avoid a small hitch on the first flashlight toggle.
- Other minor fixes and tuning.
v2.0.0
- Fixed [CRITICAL]: Fixed a critical bug where sleepers completely ignored the custom flashlight beam and would not wake up, restoring correct player detection.
- Fixed [CRITICAL]: Fixed an annoying co-op glitch where another player's actions or weapon swaps would cause your own flashlight to flicker, glitch, or temporarily "drop" its state.
- Fixed [CRITICAL]: The mod now instantly detects your equipped weapon right at the start of a level, completely removing the need to cycle through your weapons on spawn to make the flashlight work.
- Added: Volumetric atmospheric fog inside the beam. Tuned per-rundown — shallow expeditions are nearly haze-free, deeper ones get more fog. Toggle/strength in the config.
- Added: In-beam dust particles now vary in tint (warm-light vs darker-gray).
- Added: Hard density cap on our fog so it can't stack on top of GTFO's level fog.
- Changed: Made MINIMAL the default preset, providing a cleaner vanilla-like experience out of the box.
- Changed: Renamed DEFAULT pres
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。
下面這些內容需要先安裝,否則該模組不會生效: