Auto Engine Sound Swapper
截圖 共 2 張
模組介紹 作者原文
該腳本自動替換引擎中的引擎聲音。
特徵
- 任何車輛的發動機聲音都可以與另一個發動機聲音交換
- 無需安裝,只需安裝和播放
- Modders可以輕鬆地將其配置添加到腳本中
- 易於修改
- 玩家和AI都可以從中受益
- 允許修復警察聲音問題(如下所示)
- 沒有性能影響
非功能
它不允許您用外部聲音替換遊戲聲音。
香草>僅香草。
計劃
每次EMS升級也會改變引擎聲音。
修復警察聽起來這個Swapper的問題
原來緊急車輛的聲音庫僅限於原始的香草緊急車輛。這個限制現在被打破了,因爲這個腳本讓模擬器可以通過動態的音庫替換來爲他們的警車安裝任何引擎聲音。
聲音交換文件
查看SoundSwaps / VanillaSoundSwaps.ini作爲示例。
soundswaps文件只有兩個參數。
目標 - 我們將改變發動機聲音的車輛。
SoundSwap - 我們將在Target中安裝發動機聲音的車輛。
儘可能多地添加,但要確保兩個值都是平行的並且定義相同。每個文件必須有相同數量的Targets和SoundSwaps。
添加聲音交換
開發商:
檢查/ Grand Theft Auto V / Scripts / SoundSwaps /文件夾。使用VanillaSwaps.ini文件製作您自己的交換文件,然後在發佈時將該配置文件包含在您的mod中。
您無權在mod中包含AutoEngineSoundSwap.dll的副本。您應該在mod的描述或自述文件中鏈接此工具。
玩家:
在/ Grand Theft Auto V / Scripts / SoundSwaps /文件夾中安裝任何soundswap配置文件。
您還可以編輯默認的VanillaSwaps.ini文件,並根據需要編輯或添加任意數量的項目。
要求.NET Framework 4.5.2
Visual C ++ 2015
ScriptHookV v1.0.463.1
ScriptHookVDotNet
如何安裝
將文件解壓縮到/ Grand Theft Auto V / Scripts /。
SoundSwaps文件夾位置應該看起來像“俠盜獵車手V / Scripts / SoundSwaps /(。ini文件)”
遊戲環境
載具。淨
This script automatically replaces engine sounds on the fly, ingame.
Features
- Any vehicle's engine sound can be swapped with another ingame engine sound
- No setup needed, just install and play
- Modders can add their configs to the script easily
- Easy to modify
- Both Player AND AI benefit from it
- Allows to fix the police sounds problem (read below)
- No performance impact
Non-Features
It does NOT allow you to replace ingame sounds with external sounds.
Vanilla > Vanilla only.
Plans
Have engine sounds change per EMS upgrade too.
Fixing the police sounds problem with this Swapper
Turns out emergency vehicles have their soundbanks limited to the original, vanilla emergency vehicles. The limit is now broken, as this script lets modders install any engine sound to their police vehicles via an ingame soundbank replacement, on the fly.
The sound swaps files
Check SoundSwaps/VanillaSoundSwaps.ini for an example.
The soundswaps files only take two parameters.
Target - the vehicle whose engine sound we will change.
SoundSwap - the vehicle whose engine sound we will install in the Target.
Add as much as you need, but make sure both values are delared and defined equally. There has to be the same ammount of Targets and SoundSwaps per file.
Adding sound swaps
Developers:
Check the /Grand Theft Auto V/Scripts/SoundSwaps/ folder. Use the VanillaSwaps.ini file to make your own swaps file, then include that config file it in your mod when you release it.
You do not have permission to include a copy of AutoEngineSoundSwap.dll in your mod. You should link this tool in your mod's description or readme.
Players:
Install any soundswap config files in your /Grand Theft Auto V/Scripts/SoundSwaps/ folder.
You can also edit the default VanillaSwaps.ini file and edit or add as much items as you want.
REQUIREMENTS.NET Framework 4.5.2
Visual C++ 2015
ScriptHookV v1.0.463.1
ScriptHookVDotNet
How to install
Extract the files into /Grand Theft Auto V/Scripts.
SoundSwaps folder location should look like "Grand Theft Auto V/Scripts/SoundSwaps/(.ini files)"
遊戲環境
載具.NET
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
- 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
- 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。
不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。