CrossZoneZombieSupply

版本 v1.1.0·更新於 2026-09-30

Caretaker zombies and construction outside work zones use resources across all scene chests and the player backpack.

模組介紹 作者原文

Graveyard Keeper 2 Cross Zone Zombie Supply

A BepInEx mod for caretaker zombies at zombie supply stations. When a delivery order needs an item, the mod counts eligible storage across every saved scene. If the total is sufficient, the zombie walks to the nearest storage container in its own zone, withdraws that order's one item type from storage in any zone, and completes the normal delivery.

The zombie still walks, waits at the container, and delivers using the game's original behavior. No individual container needs to hold the full order quantity. The mod is enabled by default.

For construction objects outside work zones, such as the forest's damaged ladder, the mod combines materials from storage chests in every saved scene and the player backpack. If their combined quantity meets each requirement, the craft can start and the game consumes the materials across those inventories. Individual stacks or chests do not need to meet the full requirement. This feature is also enabled by default.

Installation

  • Install BepInExPack 5.4.2305 and this package Mod Manager, then launch Modded.
  • For manual installation, copy CrossZoneZombieSupply.dll to BepInEx/plugins/CrossZoneZombieSupply.
  • After the first launch, set Enabled = false to disable caretaker supply, or GlobalConstructionStorage = false to disable global construction materials, in BepInEx/config/sieme.gk2.cross-zone-zombie-supply.cfg. Restart the game after changing either setting.

The caretaker feature uses the game's inventory white and black lists when selecting resource sources. If resources disappear while the zombie is walking, the pickup falls back to the game's original handling. The construction feature uses the game's normal material check and consumption on a combined inventory. Work zone crafting, gardeners, porters, conveyors, and manual player inventory actions are unchanged. The mod does not add save data.

Another mod that patches caretaker order checks or pickup may conflict. In particular, use this mod or ZombieLogistics for caretaker cross-zone supply, rather than both.

Build

On Windows, extract the official BepInEx 5.4.23.5 Windows x64 archive to vendor/BepInEx, then run:.\build.ps1 -GameDir 'C:\path\to\Graveyard Keeper 2'

The script uses the game's managed assemblies and Windows.NET Framework C# compiler. The resulting DLL is dist/CrossZoneZombieSupply.dll. tools/inspect-il.ps1 was used to inspect this game's caretaker methods during development.

中文說明

補給站的看護殭屍會統計所有區域合格箱子中的資源。總量足夠時,它走向自己區域內最近的箱子,從任意區域扣取當前訂單的一種物品,再按原版流程送貨。

工作區外的建造(例如森林中的損壞梯子)會合計所有已保存場景的儲物箱和玩家背包。每種素材總數足夠即可製作,素材會按遊戲原本的製作流程從這些庫存中跨區域扣除。兩個功能均默認開啓,並可分別在配置文件中關閉。

Verification

The caretaker feature was confirmed working in game by the requesting player. Version 1.1.0 compiles against the local Graveyard Keeper 2 Mono assembly; the new construction feature still needs an in-game check. Game updates may change the patched methods; rebuild and retest after an update.

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack

檔案與校驗

檔案名稱
CrossZoneZombieSupply-1.1.0.zip
檔案大小
29.4 KiB