XM2010 Enhanced Sniper Rifle 狙擊
XM2010 Enhanced Sniper Rifle 狙擊
截圖 共 2 張
模組介紹 作者原文
XM2010 Enhanced Sniper Rifle 狙擊
SWF狙擊鏡開放UI全部由我在Adobe動畫2019製作。
後來,我使用3DS MAX生成動作HKX,所有這些都是我自己設計的。
我沒有發佈完整版,因爲MOD包含很多BUG...我無法向發送包含BUG的內容。
我真的需要修復它很長一段時間。
例如::
第3個動畫很僵硬。我問有技術能力的人幫我解決了。
我遇到了一個瓶頸,就是無論我如何優化動畫,以下都無法改變。
1.射擊時的後坐力方向
2.第3人不能把槍手放在扳機上(如果把手指放在扳機上,它會導致手槍和手槍刺穿模具,就像拿着原來的獵槍一樣)。
但是有一件事要說:
如果你手持霰彈槍,它會戴上一個模型,但它不會爆炸。
但是如果你改變你的手的位置來解決刺穿骰子的問題,那麼射擊會是平坦的。
第三個動畫似乎是有限的,無論是槍是彎曲還是射擊是平坦的。
我想知道它是否受此限制?
演員\角色\行爲\ BothArmInjuredWeaponWrappingBehavior.hkx
無論如何,它不如第一人稱技巧好。
昨天我發現,當有人截圖時,他們無法拿槍。這也是一個問題。
interface. SWF Sniper Mirror Opening UI is all made by me in Adobe animate 2019.
Later, I used 3DS MAX to generate action HKX, all of which were designed by myself.
I didn't release the full version because MOD contains a lot of BUG... I can't send something containing BUG.
I really need to fix it for a long time.
for example::
The animation of the 3rd is stiff. I asked someone with technical ability to help me solve it.
I encountered a bottleneck, that is, no matter how I optimize the animation, the following can not be changed.
- The direction of recoil force when firing
- The 3rd can't put the gunman on the trigger (if the finger is put on the trigger, it will cause the pistol and the pistol to pierce the mold, which is like holding the original hunting gun).
But there's one thing to say:
if you press a shotgun in hand, it will wear a model, but it won't fire flat.
But if you change the position of your hand to solve the problem of piercing the die, then the firing will be flat.
The 3rd animation seems to be limited, either the gun is crooked or the firing is flat.
I wonder if it's limited by this?
Actors\Character\Behaviors\BothArmInjuredWeaponWrappingBehavior.hkx
Anyway, it's not as good as the first person trick.
Yesterday I found out that when someone was screenshot, they couldn't put a gun in their hand. That's also a problem.
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
- 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
- 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。
不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。