WellRoundedBep
WellRounded offers a plethora of ways to alter the gameplay. Check Readme.
模組介紹 作者原文
Well Rounded: Bep Edition
Features
WellRounded offers a plethora of ways to alter the gameplay.
Infinite Energy, instant crafting and hand mining, faster
movement, jump height, drone count and speed, energy
generation, and stack sizes, combat, proliferation...
You can set many multipliers to meet your playstyle needs.
Open to ideas for other things to add. If they're possible I'll
try to get them in.
New 1.2 and 1.3 version for Dark Fog
Many of these only work on new games, sorry it's just far too much work to figure out how deep into the research tree a save game is.
Many combat variables added for research. Damage being the main one you can bump up. Check the config file after running the game. Or hit F1 in game if you have the configuration manager installed.
EnableIronMan setting in the config changes a LOT of Mecha based variables and only applies to new games. Be a one-person army and max those Fog settings.
v1.3 Proliferation
Adds Proliferation multipliers via config to boost your proliferation, only applies if values are greater than 1. A value of 2 doubles the vanilla values.
Features:
---- Full List of features/variables in the mod ----
- EnableInfiniteEnergy - True/False Enable/Disable Infinite Energy
- EnableInstantMining - True/False Enable/Disable Infinite Mecha Mining Speed
- EnableInstantCrafting - True/False Enable/Disable Infinite Mecha Crafting Speed
- EnableInfiniteSoil - True/False Enable/Disable Infinite Soil
- MoveSpeedMultiplier - Multiplier (Vanilla * This Value) - Multiplies Movement Speed by this value (1 = no change)
- JumpHeightMultiplier - Multiplier (Vanilla * This Value) - Multiplies Jump Heigh by this value (1 = no change)
- ReachMultiplier - Multiplier (Vanilla * This Value) - Multiplies Build Distance by this value (1 = no change)
- WindPowerMultiplier - Multiplier (Vanilla * This Value) - Multiplies Wind Generator Power Output by this value (1 = no change)
- SolarPowerMultiplier - Multiplier (Vanilla * This Value) - Multiplies Solar Generator Power Output by this value (1 = no change)
- FuelDensityMultiplier - Multiplier (Vanilla * This Value) - Multiplies Fuel Density by this value (For example, Coal has X joules of energy, mod multiplies this) (1 = no change)
- GeneratorPowerMultiplier - Multiplier (Vanilla * This Value) - Multiplies Thermal Generator Power Output by this value (1 = no change)
- StackSizeMultiplier - Multiplier (Vanilla * This Value) - Multiplies Default Stack Sizes by this value (A 2 will double stack sizes) (1 = no change)
--= Tech Modifiers Affect the tech tree by augmenting the values that already exist =--
--= Extra means on top of what vanilla values already are =--
- ExtraStoragePer - EXTRA rows of storage PER Research (1 = 1 extra row) (0 = no change)
- ExtraSolarLossPer - EXTRA Solar Loss Rate savings PER Research in % (Vanilla is 0.9 = 10% Extra power, if this value = 0.15, tech is now 0.75 = 25% Extra power) (0 = no change)
- ExtraSortStackPer - EXTRA Sorter Stack size PER Research (0 = no change)
- ExtraDroneCapPer - EXTRA Drones PER Research (0 = no change)
- ExtraShipCapPer - EXTRA Logistics Ship Capacity PER Research (0 = no change)
- ExtraDroneSpeedPer - EXTRA Mech Drone Speed PER Research (0 = no change)
- ExtraShipSpeedPer - EXTRA Logistics Ship Speed PER Research (0 = no change) (1 = 100% Extra speed)
- ExtraMineEfficiencyPer - EXTRA Mining Efficiency PER Research (0 = no change) (Vanilla is 0.94 = 6% Gain in Efficiency, if this value = 0.09 then Tech changes to 0.85 = 15% Efficiency gain)
- ExtraMineSpeedPer - EXTRA Mining Speed PER Research (0 = no change) (Vanilla is 0.1 = 10% speed boost, if this value = 0.1 then tech changes to 0.2 = 20% faster.)
- ExtraResearchSpeedPer - EXTRA Research Speed PER Research (0 = no change) (1 = 100% faster than the vanilla tech)
- ExtraWalkSpeedPer - EXTRA Walking Speed PER Research (0 = no change) (Vanilla ranges from 1 to 2, i.e. 100% - 200%, this value adds to these default values.)
- HashNeededReduction -
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: