WaterElectrolysis
Electrolyze water to obtain hydrogen. 電解水獲取氫氣。
模組介紹 作者原文
Water Electrolysis
1 water --0.5s--> 1 hydrogen.
Electrolyze water to obtain hydrogen. This formula can be carried out in a chemical plant after the Basic Chemicals technology is unlocked.
In addition, the following adjustments have been made for balance:
Hydrogen Heat value: 8MJ -> 440kJ
Refined Oil Heat value: 4.4MJ -> 8MJ
Orbital Collector Work Power: 30MW -> 1.5MW
You can Cancel this banlance adjustment by modifying the configuration file and setting the "BalanceAdjustmen" to false.
(Due to the low power consumption of chemical plants, and the heating value of hydrogen in the game is as high as 8MJ, in order to ensure the high efficiency of electrolysis to obtain hydrogen and prevent large-scale power generation through water electrolysis, the heating value of hydrogen will be greatly reduced to 440kJ. Besides, the energy required of the orbital collector is reduced.
Since we may need to use oil and refining for power generation in some cases, the reduction in the heating value of hydrogen will lead to the breakdown of power generation in the oil production line. Therefore, the heating value of refined oil has been increased from 4.4MJ to 8MJ to compensate for the heating value of hydrogen, which means that you can still burn the refined oil to generate power.)
Installation
- Install BepInEx.
- Install CommonAPI and LDBTool.
- Drag Water electrolysis.dll into "Dyson Sphere Program/BepInEx/plugins/"
Mod conflicts
Problems may arise when other mods that create new items/recipes use the following IDs:
RecipeProto.ID: 443
Problems may arise when other mods that create new items/recipes use the following GridIndex:
1810
ChangeLog
v1.2.3: Fix an error when starting the game.
v1.2.2: Update for game version 0.10.28.21308.
v1.2.1: Fix the problem that the WaterElectrolysis Recipecovers the vanilla Proliferator Mk1 recipe. You might need to reset the LDBTool's GridIndex config file if your LDBTool's version is too low.
電解水
1水 --0.5s--> 1氫氣。
電解水以獲取氫氣。該配方在“基礎化工”科技解鎖後可在化工廠中進行(當然,不能手搓)。此外,爲平衡,進行了以下調整:
氫氣熱值:8MJ -> 440kJ
精煉油熱值:4.4MJ -> 8MJ
軌道採集器功率: 30MW -> 1.5MW
你可以通過修改配置文件(設置BalanceAdjustment項爲false)來取消這個平衡調整。
(由於化工廠耗電量較低,而遊戲中氫氣熱值高達8MJ,爲了保證電解獲取氫氣的高效,同時防止藉助電解進行大規模發電,氫氣的熱值將被大幅降低到440kJ。此外,軌道採集器的能量消耗被降低了,防止因氫氣能量過低導致無法放置採集器。
鑑於一些情況下需要利用原油和精煉進行發電,氫氣熱值的降低將導致原油生產線發電崩潰,因此精煉油的熱值由4.4MJ提高到8MJ,彌補氫氣的熱值問題。)
安裝
- 安裝 BepInEx框架;
- 安裝CommonAPI 和 LDBTool;
- 將Water electrolysis.dll放入 "Dyson Sphere Program/BepInEx/plugins/"文件夾內。
Mod衝突
當其他創造新物品/配方的mod使用了以下ID時,可能會產生問題:
RecipeProto.ID: 443
當其他創造新物品/配方的mod使用了以下位置時,可能會產生問題:
1810
更新日誌
v1.2.3: 修復了一個加載遊戲過程中的報錯。
v1.2.2: 更新以適配遊戲版本0.10.28.21308。
v1.2.1: 修復了電解水圖標會覆蓋增產劑的問題。如果你的LDBTool版本過低,你可能需要手動刪除LDBTool的GridIndex相關的config文件來使其生效。
v1.2.0: 可以關閉平衡調整(不再修改氫氣和精煉油能量,不再修改採集器功耗。)
v1.1.0: 氫氣能量44kJ->440kJ,軌道採集器能量消耗30MW->1.5MW,從而解決由於氫氣能量不足導致無法放置軌道採集器的問題。
v1.0.2: 氫氣能量4kJ->44kJ,要不然還不夠分揀器的功耗的......
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: