NebulaCompatibilityAssist

版本 v0.5.1·更新於 2026-02-03

Extension to hotfix Nebula multiplayer mod and improve compatibility with other mods. 聯機補丁 - 修復聯機mod與其它mod的兼容性與同步

模組介紹 作者原文

Nebula Compatibility Assist

Nebula 0.9.20 known issue:

  • Wireless power chargers don't sync when charging mecha.

Spreadsheet for Nebula compatible mods list

This mod tries to patch some mods to make them work better in Nebula Multiplayer Mod.

Supported Mods List (click to expand)

AutoStationConfig

  • Sync station configuration and drone, ship, warper count.
  • Note: AutoStationConfig v1.4.0 is broken after DSP-0.9.27. Required ModFixerOne to fix it. Recommend to use UXAssist mod instead!

Auxilaryfunction

  • Sync auto station config functions.
  • Sync planetary item fill (ships, fuel) functions.

BlueprintTweaks

  • Note: Some players reported issues when using this mod in multiplayer.

DSPAutoSorter

  • Fix error in client when opening storage UI.

DSPAutoSorter.DSPAutoSorter.UIStorageWindow_OnOpen_Postfix (UIStorageWindow __instance) [0x0004b]

DSPFreeMechaCustom

  • Free mecha appearance now sync correctly.

DSPStarMapMemo

  • Memo now sync when players add/remove icons, or finish editing text area.

Dustbin

  • Fix belt signal doesn't work for client when they land on the planet.
  • Fix error when client leave the star system with belt signal.

FactoryLocator

  • Client can now see info of remote planet (Require Host to install FactoryLocator too).

GenesisBook (N/A)

  • Not recommend to use Quantum Depot in Multiplayer mode!

LSTM

  • Client can now see all ILS stations when choosing system/global tab.

MoreMegaStructure

  • Sync data when player change mega structure type in the editor.
  • Sync data when player input star assembler value number.
  • Sync data when player fire star cannon.
  • Disable modification of the stats panel to avoid conflicts.

PlanetFinder

  • Fix error in multiplayer lobby.
  • Client can now see vein amount and power status on planets not loaded yet.
  • The data is updated everytime client open the window.

SphereOpt (WIP)

  • Fix SphereOpt.InstDysonShellRenderer.RenderShells NRE in client when they join game.

SplitterOverBelt

  • Fix that splitters and pilers put by clients can't reconnect belts.

TheyComeFromVoid (WIP)

  • Early testing. There may be bugs.
  • When clint joins, sync the progress from host
  • Sync add/remove meta drives (relic)
  • Sync apply/reset authorization point (buff)

UXAssist

  • Sync Quick dismantle all buildings, Quick build Orbital Collectors, Re-initialize Dyson Spheres, Quick dismantle Dyson Shells
  • Sync auto station config functions.
  • Re-intialize planet is not available in multiplayer mode.

If the syncing patches cause issue, you can try to disable them in the config file: BepInEx\config\NebulaCompatibilityAssist.cfg.

Currently there are options for 3 mods that use DSPModSave: DSPStarMapMemo, MoreMegaStructure, TheyComeFromVoid.

When disable, the syncing patch will no longer functional. The host's mod data will no longer be loaded in the clients when they join the game.

聯機mod擴充模組(熱修補丁+兼容支援)

聯機公開版Nebula multiplayer mod可以在最新版的遊戲中運行並且支援戰鬥

有些mod和聯機模組有衝突,可能造成紅字錯誤或預期效果不正確。

聯機兼容的模組列表

綠勾=無問題, 藍勾=需兩端皆安裝, 紅標=有嚴重衝突

此模組提供以下mod的兼容支援, 主要是讓主機和客戶端顯示的內容可以一致,或著修復建築不同步的問題:

MOD列表 (點擊展開)

AutoStationConfig

  • 同步物流站自動配置
  • 注意:AutoStationConfigv1.4.0 與 遊戲版本v0.9.27 不兼容, 需要安裝ModFixerOne修復。建議改用UXAssist的功能

Auxilaryfunction 輔助多功能mod

  • 同步物流站自動配置相關功能
  • 同步一鍵填充星球上的飛機飛船翹曲器、燃料

BlueprintTweaks

  • 注意: 此mod在多人遊戲中不穩定, 請謹慎使用

DSPAutoSorter

  • 修復打開儲物箱時客機的錯誤

DSPAutoSorter.DSPAutoSorter.UIStorageWindow_OnOpen_Postfix (UIStorageWindow __instance) [0x0004b]

DSPFreeMechaCustom

  • 同步免費的機甲外觀

DSPStarMapMemo

  • 同步星球註記

Dustbin

  • 修復客戶端降落到行星上時傳送帶信號不起作用的問題。
  • 修復客戶端離開帶有傳送帶信號的星系時的錯誤。

FactoryLocator

  • 讓客機能顯示遠端星球的建物訊息(需求主機也安裝mod)

GenesisBook (N/A)

  • 不建議在聯機模式使用量子箱!

LSTM

  • 讓客機顯示所有星際物流塔的內容

MoreMegaStructure 更多巨構建築

  • 當巨構類型或星際組裝廠配方更改時同步數據
  • 恆星炮開火時同步數據
  • 修復客戶端戴森球電力供給和需求不正確的問題
  • 取消統計頁面的修改防止衝突

PlanetFinder

  • 修正在聯機大廳(選擇星球介面)時的UI錯誤
  • 讓客機能顯示遠端星球的資源儲量和電力狀態

SphereOpt (WIP)

  • 修復客機加入遊戲後的NRE錯誤(SphereOpt.InstDysonShellRenderer.RenderShells) (測試中, 可能會出現錯誤)

SplitterOverBelt

  • 讓客機在傳送帶上放置分流器/集裝機時,可以正確地重新連接傳送帶

TheyComeFromVoid 深空來敵 (WIP)

  • 早期測試中, 可能會出現錯誤
  • 當客機登陸時, 同步主機進度
  • 同步新增/移除元驅動(聖物)
  • 同步部屬/重置

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

xiaoye97-BepInExCommonAPI-DSPModSavenebula-NebulaMultiplayerMod

檔案與校驗

檔案名稱
NebulaCompatibilityAssist-0.5.1.zip
檔案大小
48.5 KiB