Mecha Energy Usage Multiplier
Let's you set a multiplier for Mecha's Energy Usage. Default 0.5 == 50%
模組介紹 作者原文
Mecha Energy Usage Multiplier
Features
You can edit the Energy Usage Multiplier from your Mecha Icarus.
After first start with the mod, the config file get's generated, so you can edit the value.
Default Value: 0.5 which is 50% of the original usage.
Negative values let you gain Energy instead of using it:) Or 0.0 for not using any energy at all.
Installation
With Mod Manager
Simply open the mod manager (if you don't have it install it here), select Mecha_Energy_Usage_Multiplier by Taki7o7, then Download.
If prompted to download with dependencies, select Yes.
Then just click Start modded, and the game will run with the mod installed.
Manually
Install BepInEx here
Then drag MechaEnergyUseMultiplier.dll into steamapps/common/Dyson Sphere Program/BepInEx/plugins
Feedback / Bug Reports
Feel free to contact me via Discord (Taki7o7#1753) for any feedback, bug-reports or suggestions
Changelog
v1.0.2
- updated readme (replaced r2modman link)
v1.0.1
- Changed Readme
v1.0.0
- Initial release
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: