DarkFogWars
Harder fogs, more units, increased aggressiveness, and more features.
模組介紹 作者原文
Dark Fog Wars Mod
Have you ever been disappointed that dark fog is pretty chill and lets you develop peacefully? This mod aim to mitigate that.
Features List
Dark Fogs
- More fogs: Increase dark fog ground units, lancer, vessel, relay max count.
- Harder fogs: Dark fog base can progress up to level 40. Reduce level requirements.
- Crowded fogs: Planetary base and hive produce dark fog units, relays, and seeds at significantly faster rate.
- Advanced miners: Dark fog hives generate energy faster and planetary base generate matter faster.
- Convenient generator: Dark fog planetary base now has their own energy generator. And hive core can generate matter out of thin air. Engineers, you can't deprive them!
- Don't snitch: Increase hive core attack range by 1.5x. Increase raider and ranger attack range by 1.1x.
- More lancers: Adds dark fog lancer assault wave multiplier
- Effective builders: Planetary base builder and hive builder works 5x faster.
- Bigger carriers: Dark Fog Carrier carries 5x matter and energy.
- Faster tinders: Hive tinders (seeds) now move at 3.5x speed ~ 4200m/s.
- Never-stopping threat: Base threat does not reduce during assault waves
- Threat trends: When a planetary base/hive launches an assault, other bases/hives pick up this trend and attack you!
- Hive threat snowball: The more waves lancer launches at you, the faster hive threat accumulates.
- Relay guardians: Dispatching a relay now comes with a wave of guardian lancer that assaults the target planet.
- Relay max ports: Increase max relay ports per hive (default 160).
- Aggressiveness expansion and scaling: Override aggressiveness settings of vanilla (from 3x up to 8x). Aggressiveness also scales threat generation, hatred coefficient scaling, and enemy sensor range.
| Name | Aggressiveness Level |
|:-----------|:--------------------:|
| Rampage | 3x |
| Apocalypse | 4x |
| Cataclysm | 5x |
| Calamity | 6x |
| Extinction | 7x |
| Oblivion | 8x |
Icarus and Defense Upgrades
- Increase Icarus' drone ports, expand drone fleets and drone formation.
- Drones have 4x health and reduced energy consumption.
- Planetary shield generator has 4x energy consumption and energy pool.
- Signal Turret is 4x more durable and has double space signal range
- Missile Turret has double space attack range.
- BAB has double construction drones, double health, more repair bonus, and 1.25x garbage collector range.
- Placing fuel rods in the mecha's ammo slot will treat them as power source for Icarus' shield.
- Plasma cannons have higher firerates. Laser turret can chain enemies.
UI:
- Most of the features are accessible through UXAssist's panel `Alt + (Backquote)``. The sliders adjust the upper limit of the feature's effect ~ aggressiveness 8.0x - oblivion.
Warning:
- While I cheatfill functions are not used in this mod normal operation (except for cheat commands), Dark Fog replicating units in batches could be flagged by anomaly detection system, so grab CheatEnabler to enable achievements and metadata.
- Dark fog units is significantly increased, simulation of them can be quite heavy in terms of UPS, so you may need to adjust the settings for your PC.
- If you experience space fleet does not have enough drones after you've just unlocked corvette and destroyer in the technology tree, please save/load because fleet override happens on gameload.
- Some sliders only take effect on restart.
- New save required.
Changelogs
Click to see more information
Version 1.0.20 - 2026-03-28
Added
- Laser Turret can chain enemies. Configurable via configs in the "Building" section.
Version 1.0.18 - 1.0.19 - 2026-03-28
Fixed
- The README;p
Version 1.0.17 - 2026-03-28
Added
- Fuel Shield: Placing fuel rods in the mecha's ammo slot will treat them as power source for Icarus' shield.
Version 1.0.16 - 2026-03-14
Fixed
- Fixed unit attack range slider having incorrect value limit. Slider step is changed to 0.01 since even 1.1x is too difficult to beat.
Version 1.0.15 - 2026-0
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
前置依賴
下面這些內容需要先安裝,否則該模組不會生效:
xiaoye97-BepInExCommonAPI-CommonAPIsoarqin-UXAssist