DarkFogTweaks
Provide many multipliers to change enemy unit settings (hp, attack, speed, etc.) and behaviors 黑霧數值與行爲調整
模組介紹 作者原文
DarkFogTweaks 黑霧數值調整
Provide many multipliers to change enemy unit settings (hp, attack, speed, etc.) and behaviors.
提供許多乘數來改變敵方單位設置(生命值、攻擊力、速度等)和行爲。
Installation 安裝
Via r2modman, or manually download the file and put DarkFogTweaks.dll in BepInEx/plugins folder.
通過管理器r2modman,或者手動下載文件並將DarkFogTweaks.dll放入BepInEx/plugins文件夾。
Configuration 配置文件
Run the game one time to generate BepInEx\config\starfi5h.plugin.DarkFogTweaks.cfg file.
If you're using mod manager, you can find the file in its Config editor.
The changes will take effects after reboost, or go to game settings and click 'Apply' button.
管理器安裝: 左邊選項Config editor -> 找到starfi5h.plugin.DarkFogTweaks -> Edit Config
手動安裝: 更改BepInEx\config\starfi5h.plugin.DarkFogTweaks.cfg文件
配置文件(.cfg)需要先運行過遊戲一次纔會出現。
在修改完配置文件後重啓遊戲, 或進入遊戲設置, 點擊'應用設置'即可立即套用新的數值設定。
Settings file was created by plugin DarkFogTweaks
Plugin GUID: starfi5h.plugin.DarkFogTweaks
[Behavior]
Send as many unit as this overwritten value when base assault (max: 180)
Setting type: Int32
Default value: 0
Base_AssaultUnitCount = 0
Scale the original assaulting unit count
Setting type: Single
Default value: 1
Base_AssaultUnitFactor = 1
Send as many unit as this overwritten value when hive assault (max: 1440)
Setting type: Int32
Default value: 0
Hive_AssaultUnitCount = 0
Scale the original assaulting unit count
Setting type: Single
Default value: 1
Hive_AssaultUnitFactor = 1
Relay will try to land on base first
Setting type: Boolean
Default value: false
Relay_FillPitFirst = false
Relay will try to land on player's local planet first
Setting type: Boolean
Default value: false
Relay_ToPlayerPlanetFirst = false
Multiplier of threat increase when attacking space enemies
Setting type: Single
Default value: 1
Space_ThreatFactor = 1
Extra multiplier to exp gain
Setting type: Single
Default value: 1
All_ExpFactor = 1
[Buildings]
Increase building speed and reduce cost
Setting type: Int32
Default value: 1
BuildingSpeedFactor = 1
vanilla: +180
Setting type: Int32
Default value: 0
BaseExtraMatterGen = 0
vanilla: -5400 (5.4MW)
Setting type: Int32
Default value: 0
BaseExtraEnergyGen = 0
vanilla: +0
Setting type: Int32
Default value: 0
HiveExtraMatterGen = 0
vanilla: +480000 (480MW)
Setting type: Int32
Default value: 0
HiveExtraEnergyGen = 0
[EnemyUnitFactor]
If not null, the modifications will only apply to the whiltelist ids, separated by comma.
ProtoIds: 300 Raider, 301 Ranger, 302 Guardian, 285 Lancer, 284 Humpback, 283 Eclipse Fortress
Setting type: String
Default value:
WhiteListProtoIds =
Setting type: Single
Default value: 1
HpMax = 1
Hp upgrade per level
Setting type: Single
Default value: 1
HpInc = 1
Hp recovery overtime
Setting type: Single
Default value: 1
HpRecover = 1
Including base speed, max speed and acceleration
Setting type: Single
Default value: 1
MovementSpeed = 1
Setting type: Single
Default value: 1
SensorRange = 1
The distance to engage and keep on firing
Setting type: Single
Default value: 1
EngageRange = 1
Setting type: Single
Default value: 1
AttackRange = 1
Setting type: Single
Default value: 1
AttackDamage = 1
Damage upgrade per level
Setting type: Single
Default value: 1
AttackDamageInc = 1
Setting type: Single
Default value: 1
AttackCoolDownSpeed = 1
Damage cooldown speed upgrade per level
Setting type: Single
Default value: 1
AttackCoolDownSpeedInc = 1
Changelog
v0.0.3 - Add config Base_AssaultUnitFactor, Hive_AssaultUnitFactor.
v0.0.2 - Add config WhiteListProtoIds.
v0.0.1 - Initial release. (DSPv0.10.30.22292)
Acknowledgements
All trademarks, copyright, and resources related to Dyson Sphere Project itself, remain the property of Gamera Game and Youthcat Studio as applicable according to the license agreement distributed with Dyson Sphere Program.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: