Quo's QA Godmode
Quo's QA Godmode
模組介紹 作者原文
Quo's QA Godmode
此mod主要用於模組和QA測試人員。它提供了“神模式”的設置,允許您從第1個開始訪問每個單元,建築物和區域。它還爲您可能想要進行的其他更改提供虛擬設置。
這個mod的想法是你可以快速編輯它來改變快速訪問單元,促銷,建築,技術等所需的任何值。你應該註釋掉對你沒用的任何代碼行。
獎金材料
作爲獎勵,在文件夾中我還包括了遊戲中許多主表和主鍵的常用名稱的備忘單。您可以使用它來幫助您快速記住必須拼寫正確的內容,例如LEADER_SALADIN或ERA_ANCIENT等。
兼容性
這個mod中沒有INSERT語句,只有UPDATE,所以這個mod在理論上應該與任何東西兼容。但是,請務必註釋掉任何會干擾測試的行。
注意
-除非您專門測試野蠻人,否則我建議您在開始遊戲前關閉它們。由於您可以訪問遊戲中的任何單元,它們將在非常高的級別上生成它
- 技術和思域樹將基本上是空的,因爲所有預先請求都是默認編碼的。如果你需要在樹上看東西,請註釋掉那些線。
- 這個mod不會像通常不會擁有它們的文明給出獨特的單位/區/改進/等。如果你願意,你可以這樣做,但我認爲它可能會打破太多的東西,所以我把它留給瞭解鎖文明/領導者通常得到的東西。
功能列表
備忘單:在mod文件夾中找到,這個備忘單將幫助您記住常見遊戲對象的數據庫名稱。遊戲編輯:這些應由您和您的團隊編輯,以滿足您的目的。以下是默認啓用的快速列表: - 超級火箭:所有單位+5運動 - 超級視線:所有單位7範圍視線 - 所有單位成本1錘 - 所有單位可購買0金
- 單位沒有技術/公民先決條件
- 建築商的費用是正常的x3
- 定居者不需要人口費用,可以在1個流行的城市建造
- 技術成本降低80%
- 城市成本降低80%
- 所有資源都是從1回合透露
-沒有對改善公民/高科技prereqs
-建築商可以建立蠻子營(未經測試,註釋掉,使用AT您的風險)
-無技術/公民prereqs建築物
-對轄區非Tech /公民prereqs
-建築/地區的成本1錘子
- 區域不需要人口
- 市中心有100個住房,100個娛樂場所
- 從宮殿每回合+200金幣
(選項編碼但關閉,取消激活)
- 單位從5級開始(用於測試促銷)
- 任何單位都可以購買黃金(用於測試優秀人才)
This mod is intended mainly for modders and QA testers. It provides settings for a "god mode" that allows you access to every unit, building, and district from turn 1. It also provides dummy settings for additional changes you may want to make.
The idea of this mod is that you can edit it quickly to change whatever values you need to quickly access a unit, promotion, building, tech, etc. You should comment out any lines of code that are not useful to you.
Bonus Materials
As a bonus, in the folder I have also included a cheat sheet of the common names of many primary tables and primary keys in the game. You can use this to help you quickly remember stuff that has to be spelled exactly right, like LEADER_SALADIN or ERA_ANCIENT, etc.
Compatibility
There are no INSERT statements in this mod, only UPDATE, so this mod should in theory be compatible with anything. However, be sure to comment out any lines that would interfere with your testing.
Notes
- Unless you are testing Barbarians specifically, I recommend turning them OFF before starting a game. They will spawn it at a very high level due to your access to any unit in the game
- The tech and civic trees will be mostly empty, because all the pre-reqs are by default coded out. Comment out those lines if you need to see things on the trees.
-- This mod does NOT as written give unique units/districts/improvements/etc to civs who normally would not have them. You can do that if you wish, but I thought it might break too many things, so I left it to only unlock the things a civ/leader normally gets.
Feature List
Cheat Sheet: Found in the mod folder, this cheatsheet will help you remember the database names of common game objects.
Game Edits: These should be edited by you and your team as you desire to whatever suits your purposes. Here's a quick list of what's enabled by default:
- Super Rocketboots: All units +5 movement
- Super Sight: All units 7 range sight
- All units cost 1 hammer
- All units purchasable for 0 gold
- No tech/civic prereqs for units
- Builders have x3 as many charges as normal
- Settlers do not cost population and can be built in cities with 1 pop
- Tech costs reduced by 80%
- Civic costs reduced by 80%
- All resources are revealed from turn 1
- No civic/tech prereqs on improvements
- Builders can build Barbarian camps (UNTESTED AND COMMENTED OUT, USE AT YOUR RISK)
- No tech/civic prereqs for buildings
- No tech/civic prereqs for districts
- Buildings/districts cost 1 hammer
- No population required for districts
- City center has 100 housing, 100 entertainment
- +200 gold per turn from the Palace
(options coded but turned off, uncomment to activate)
- Units start at level 5 (for testing promotions)
- ANY unit is purchasable with gold (for testing great people)
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
- 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
- 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。
不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。