Military Doctrines / Promotion System Rework 晉升制度修改

作者 Ewok-Bacon-Bits·版本 v1.703·更新於 2018-09-20

Military Doctrines / Promotion System Rework 晉升制度修改

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模組介紹 作者原文

Military Doctrines / Promotion System Rework 晉升制度修改

該mod改進了促銷/體驗系統,使其更有意義,更現實。

Steam鏈接

我推薦將此與CQUI一起使用,如果您尚未使用它,因爲啓動欄會出於兼容性原因使用代碼。

學說如何運作

*單位根據他們獲得的XP自動獲得力量促銷。Regulars,退伍軍人,季節退伍軍人,戰鬥退伍軍人和精英。

*現在有一個全新的學說小組,有六個教義樹,包括步兵,偵察,騎兵,遠程,海軍和空中。

*每個單元類都分爲這些類別。從該單位的戰鬥中獲得的XP將在該類別中集中他們的XP。但是,有些學說可以適用於該類別之外的課程。

*如果你獲得足夠的XP,你可以從樹中解鎖一個新的學說。轉折結束後,該原則將適用於您的所有單位和未來單位。

*目前有3個學說層級(最後一個給予最好的獎金)。要從下一層中選擇一個學說,您必須至少擁有上一層中的兩個學說。

*人工智能確實使用了這些,他們可以相當快地獲得XP,所以要注意

*文明有更多的學說,然後其他人將有一個非常大的優勢,如在現實生活中,所以不要忽視它們的重要性。

其他變化

*兵馬俑而不是向所有單位提供免費促銷現在提供+3偉大的一般積分(之前爲1)。

  • Hetairoi以+ 10XP(定期促銷)開始,而不是免費促銷。

宗教和間諜選擇有能力的促銷

你不能選擇促銷,這意味着間諜和宗教單位也不會獲得促銷。我現在保持這種方式,如果有人有關於如何將它們納入學說體系的建議,那麼我很樂意聽到它們。我的個人意見是,間諜單位促銷是我在遊戲後期點擊的另一個令人討厭的事情,它沒有做太多的事情和宗教促銷,雖然有用似乎不適合宗教單位和隨機不公平。我寧願通過技術,公民,奇蹟,建築等來獲得這些促銷/能力。也許我對這些假設是錯的。

兼容性

*此mod可能不適用於任何更改LaunchBar.xml或LaunchBar.lua的內容。它應該與上次更新後的CQUI兼容!

其他

我盡我所能測試一切,但像這樣的東西有很多代碼,很多表,保存兼容性和AI,所以肯定會有一些問題。如果有內部錯誤,我會要求您上傳保存並描述您的問題以及哪些模塊已激活。

This mod revamps the promotion/experience system to be both more meaningful and more realistic.

Steam Link

I recommend using this with CQUI if you are not already as the Launch Bar uses code from there for compatibility reasons.

How Doctrines Work

  • Units automatically receive strength promotions based upon their XP gained. Regulars, Veterans, Season Veterans, Battle-Hardened Veterans and Elite.
  • There is now a completely new doctrines panel with six doctrine trees Infantry, Recon, Cavalry, Ranged, Naval and Air.
  • Each unit class is split into those categories. XP gained from combat with that unit will pool their XP in that category. Some doctrines however can apply to classes outside of the category.
  • If you earn enough XP you can unlock a new doctrine from the tree. This doctrine will apply to all of your units and future units after the turn is over.
  • There are currently 3 doctrine tiers (the last giving the best bonuses). In order to select a doctrine from the next tier you must have at least 2 doctrines from the previous tier.
  • The AI does use these and they can gain XP fairly fast so beware
  • Civilizations that have more doctrines then others will have a very big advantage like in real life so don't neglect the importance of them.

Other Changes

  • Terracotta army instead of giving a free promotion to all units now gives +3 Great General Points (previously 1).
  • Hetairoi start with +10XP (which gives the regular promotion) instead of a free promotion.

Religious and Espionage Choose able Promotions

You cannot select promotions which means that espionage and religious units will not earn promotions as well. I'm keeping it that way for now, if anyone has suggestions on how to implement them into the doctrine system then I would love to hear them. My personal opinion is that espionage unit promotions are another annoying thing I have to click on in the late game that doesn't do much and religious promotions while useful seem out of place for religious units and with being random unfair. I would much rather earn these promotions/abilities either by technology, civic, wonder, building etc. Perhaps I'm wrong about those assumptions.

Compatibility

*This mod will probably not work with anything that changes the LaunchBar.xml or LaunchBar.lua. It should be compatible with CQUI since the last update!

Other

I did my best to test everything but something like this has a lot of code, many tables, save compatibility and AI so there is bound to be some problems. If there are internal errors I would request that you upload your save and describe your problem and which mods are activated.

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
  3. 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
  4. 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。

不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。

檔案與校驗

檔案名稱
Military Doctrines / Promotion System Rework 晋升制度修
檔案大小
52.0 KiB