Loaded Districts - Rise and Fall 新建築

作者 UncivilizedGuy·版本 v3.0·更新於 2018-09-20

Loaded Districts - Rise and Fall 新建築

模組介紹 作者原文

Loaded Districts - Rise and Fall 新建築

48個新建築物,以最大化沉浸。

大多數這些建築物的新獎金收益率等於該區的鄰接收益率。(類似於造船廠的工作方式)

所有新建築都在另一個區域設有先決條件,並擁有+1公民艙。

在各區可用之後,努力使新建築物在所有時代均勻分佈。

所有建築成本,包括基礎建築成本都減少了一半,以糾正大量的建築物。

聖地

所有聖地建築必須與Faith一起購買

梅森大廳:與獎金生產相鄰的信仰,Prereq =工作室

花園:對文化的信仰,+1舒適性,Prereq = Amphtheater

醫院:信仰科學,+ 1住房,Prereq =大學

住房:對食物的信仰,+ 1住房,Prereq =糧倉

殯儀館:對金的信仰,Prereq =證券交易所

工業區

工作室:生產信仰,+1舒適性,+1 GW藝術插槽,必須購買信仰,Prereq =寺廟

印刷機:生產到文化,寫作槽+1 GW,Prereq = Amphitheatre

薄荷:生產到黃金,Prereq =銀行

天然氣工廠:生產食品,+ 2住房,獎金延伸到8個瓷磚內的所有城市,Prereq =糧倉

工程實驗室:生產到科學,Prereq =大學

校園

釀酒廠:科學文化,+1舒適性,Prereq =露天劇場

教區學校:信仰科學,必須購買信仰,Prereq =寺廟

粒子碰撞器:科學到生產,Prereq =發電廠

超級計算設施:科學與黃金,Prereq =證券交易所

垂直農場:科學到食物,Prereq =糧倉

劇院廣場

工作室:文化到生產,+1 GW的藝術插槽,Prereq =工作室

音樂廳:文化到信仰,+1舒適性,+1 GW音樂插槽,必須購買信仰,Prereq =寺

餐廳:文化到食物,+1舒適,Prereq =糧倉

會議中心:文化到黃金,+1舒適性,+1 GW任何時段,Prereq =證券交易所

細胞塔:文化科學,+1住房,+1舒適性,獎金延伸到10個瓷磚內的每個城市。Prereq =研究實驗室

Commecial Hub

會館:黃金到生產,Prereq =工作室

百貨商店:Gold to Culture,Prereq = Broadcast Center

超市:黃金到食物,Prereq =糧倉

藥房:金科學,Prereq =研究實驗室

財政部:黃金到信仰,必須用Faith,Prereq = Temple購買

港口

觀景臺:黃金到信仰,+1舒適性,必須購買信仰,Prereq =寺廟

阿森納:所有海軍部隊的戰鬥經驗+ 25%,+ 3生產,Prereq =軍械庫

海事博物館:黃金到文化,+1文化到沉船,+1 GW的神器槽,Prereq =博物館

氣象站:Gold to Science,Prereq =研究實驗室

海水淡化廠:黃金到食品,+ 3住房,Prereq =發電廠

沒有鄰接的地區會產生

娛樂綜合體

電影院:+3文化,+ 2舒適,寫作時段+1吉瓦,Prereq =廣播中心

賭場:+5金幣,+ 2舒適度,獎金延伸到6個瓷磚內的所有城市,Prereq =證券交易所

街機:+2 Amenity,Prereq =研究實驗室

遊樂場:+1 Amenity,+1 GW任何插槽,必須購買Faith,Prereq = Temple

酒館:+1舒適性,+ 1住房,Prereq =糧倉

紮營

紀念:+3信仰,必須購買信仰,Prereq =寺廟

雜誌:土地單位+ 25%的戰鬥XP,+ 3生產,Prereq =工作室

遊行廣場:+3文化,+1舒適度,Prereq =博物館

試驗場:+4 Science,Prereq =研究實驗室

Mess Hall:+2 Food,Prereq =糧倉

水道

魚池:+1文化,+ 1食物,+1舒適,Prereq =圓形劇場

處理廠:+2食品,+ 2住房,Prereq =研究實驗室

Hydro Dam:+4 Production,+ 2 Housing,Prereq = Water Mill and River

儀式浴:+2信仰,+1舒適,必須購買信仰,Prereq =寺廟

水上樂園:+2設施,Prereq =動物園或水族館

快樂碼頭(水上樂園更名)

散步:+3金幣,+ 3文化,+1舒適性,+1 GW音樂插槽,Prereq =廣播中心

魚市:+2金,+ 2食品,+1金螃蟹和魚,Prereq =銀行

妓院:+1 Amenity,Prereq =造船廠

48 new buildings to maximize immersion.

Most of these buildings give new bonus yields that are equal to the adjacency yield of the District. (Similar to how the Shipyard works)

All new buildings have a prerequisite building in another district and have +1 Citizen Slots.

An effort was made to evenly distribute the new buildings across all of the eras after the Districts become available.

All building costs, including base game building costs have been cut in half to correct for the large number of buildings.

Holy Site

All Holy Site buildings must be purchased with Faith

Mason's Hall: Adjacency Faith to Bonus Production, Prereq= Workshop

Garden: Faith to Culture, +1 Amenity, Prereq= Amphtheater

Hospital: Faith to Science, +1 Housing, Prereq= University

Shelter: Faith to Food, +1 Housing, Prereq= Granary

Funeral Home: Faith to Gold, Prereq= Stock Exchange

Industrial Zone

Studio: Production to Faith, +1 Amenity, +1 GW of Art slot, Must purchase with Faith, Prereq= Temple

Printing Press: Production to Culture, +1 GW of Writing slot, Prereq= Amphitheater

Mint: Production to Gold, Prereq= Bank

Natural Gas Plant: Production to Food, +2 Housing, Bonus extends to all cities within 8 tiles, Prereq= Granary

Engineering Lab: Production to Science, Prereq= University

Campus

Distillery: Science to Culture, +1 Amenity, Prereq= Amphitheater

Parochial School: Science to Faith, Must purchase with Faith, Prereq= Temple

Particle Collider: Science to Production, Prereq= Power Plant

Supercomputing Facility: Science to Gold, Prereq= Stock Exchange

Vertical Farm: Science to Food, Prereq= Granary

Theater Square

Atelier: Culture to Production, +1 GW of Art slot, Prereq= Workshop

Concert Hall: Culture to Faith, +1 Amenity, +1 GW of Music slot, Must purchase with Faith, Prereq= Temple

Restaurant: Culture to Food, +1 Amenity, Prereq= Granary

Convention Center: Culture to Gold, +1 Amenity, +1 GW of anything slot, Prereq= Stock Exchange

Cell Tower: Culture to Science, +1 Housing, +1 Amenity, Bonus extends to each city within 10 tiles. Prereq= Research Lab

Commecial Hub

Guild Hall: Gold to Production, Prereq= …

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
  3. 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
  4. 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。

不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。

檔案與校驗

檔案名稱
Loaded Districts - Rise and Fall 新建筑
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