Larger Worlds 較大的世界

作者 Seven05·版本 v2.31·更新於 2018-10-17

Larger Worlds 較大的世界

模組介紹 作者原文

Larger Worlds 較大的世界

更大的世界2.3增加了更大的世界大小和修改後的StartingPlots.lua文件,可以按地圖大小縮放主要的文明起始位置大世界

有一些基本功能:

新的“大規模”地圖尺寸(116x74)

新的“巨大”地圖尺寸(128x80)

開始的繪圖距離按玩家數量縮放

開始繪製陸地面積大小限制

現在,起始位置選擇鬆散地基於地圖大小而不是原始靜態值(9個平鋪)。此緩衝區現在由地圖大小的默認播放器數決定,因此只要它們不覆蓋AssignStartingPlots.lua,它就可以使用默認地圖和其他添加或更改地圖大小的mod。基本值是默認播放器數量的1+,因此默認爲8個播放器的地圖(標準尺寸)將具有9的主要文明緩衝區,而具有16個默認播放器的巨大地圖將嘗試將每個人推向17個區塊。當播放少於默認播放器數量的地圖時,這也將更好地擴展,之前有更少的玩家將緩衝區增加1個平鋪(是嗎?),現在它調整爲增加緩衝區的玩家更少或減少更多玩家。

除了水圖(例如島嶼板塊)之外,對於玩家來說,Landmass大小限制是20+以上的最小區塊。評估地圖的總可用土地(不是水或山),並根據該計數確定可能有多個參與者的陸地的最小陸地大小。

示例:具有60%水的大型(128x60)地圖將具有大約3000個可用的圖塊。如果遊戲中有10個玩家,允許多個玩家的最小陸地是陸地地圖上的150個地塊或水上地圖上的100個地塊。因此,一個50瓦的島嶼足以讓玩家開始(20+),但對於一個以上的玩家來說太小了。

城市國家沒有陸地限制,因此它們將填充小塊土地,並且可能在對於多個玩家而言太小的陸地上產卵。

歡迎任何反饋。我試圖保持這個mod簡單,所以它不會與其他人衝突,我錯過了文明5的大地圖,所以我用這些大小的新的大型和巨大的地圖。我也不喜歡在我的鄰居之上開始,即使是在少於默認玩家數量的大型地圖上也是如此。我不玩小地圖或擁擠的地圖,所以如果有人這樣做,並且可以讓我知道它是否有效或可怕地破壞了有助於已知問題的遊戲:

超過默認玩家的地圖最終可能會比預期更少的文明

城市國家不會全部在擁擠的地圖上產卵,這種情況也可能發生在島嶼板塊或類似地圖上使用高海平面時,許多分散的小陸地

對於版本2.0轉發,此mod僅包括較大的地圖網格大小和對起始繪圖腳本的更改,以按地圖大小縮放起始距離。

詳細世界在這裏可用,包括從此mod中刪除的修改後的地圖腳本。

Larger Worlds 2.3 adds larger world sizes and a modified StartingPlots.lua file that scales major civ starting locations by map sizes

Larger Worlds has a few basic features:

New "Massive" Map size (116x74)

New "Enormous" Map Size (128x80)

Starting plot distance scaled by number of players

Starting plot landmass size restrictions

Starting location selection is now loosely based on map size instead of the original static value (9 tiles). This buffer is now determined by the default number of players for the map size so it will work with the default maps and other mods that add or change map sizes as long as they don't override AssignStartingPlots.lua. The base value is 1+ the default number of players, so a map with 8 players default (standard size) will have a major civ buffer of 9 while an enormous map with 16 players default will try to push everybody out to 17 tiles apart. This will also scale better when playing a map with fewer than the default number of players, previously having fewer players increased the buffer by 1 tile (yay?), now it adjusts to increase the buffer with fewer players or decrease it with more players.

Landmass size limits are 20+ tiles for players as a hard minimum except on water maps (island plates for example). The map is evaluated for total usable land (not water or mountains) and based on that count a minimum landmass size is determined for landmasses that can have multiple players on them.

Example: A large (128x60) map with 60% water will have approximately 3000 usable tiles. If there are 10 players in the game the smallest landmass that will allow multiple players is 150 tiles on land maps or 100 tiles on water maps. So a 50 tile island is big enough for a player start (20+) but too small for more than one player.

City States do not have landmass limits so they will fill in small landmasses and may spawn on landmasses that are too small for multiple players.

Any feedback is welcome. I'm trying to keep this mod simple so it won't conflict with others, I missed the big maps from Civ 5 so I used those sizes for the new large and huge maps. I also didn't like starting on top of my neighbors even on large maps with fewer than the default number of players. I don't play on small maps or crowded maps so if anybody does and could let me know if it works or horribly destroys the game that would help

Known Issues:

Maps with more than the default players may end up with less civs than expected

City States will not all spawn on crowded maps, this may also happen when using high sea level on island plates or similar maps with many scattered, small landmasses

With version 2.0 forward this mod only includes the larger map grid sizes and changes to the starting plot script to scale starting distanced by map size.

Detailed Worlds is available here and includes the modified map scripts that were removed form this mod.

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
  3. 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
  4. 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。

不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。

檔案與校驗

檔案名稱
Larger Worlds 较大的世界
檔案大小
13.8 KiB