Immersive Eras + Realistic Research 現實研究
Immersive Eras + Realistic Research 現實研究
模組介紹 作者原文
Immersive Eras + Realistic Research 現實研究
身臨其境的時代+現實的研究
這是沉浸式時代和現實研究的結合。這兩個版本都是完整的。無需加載兩個原始mod。
身臨其境的時代
在每個時代完成大多數技術和公民,以便進入下一個階段。
Tech Tree和Civics Tree都經過了徹底的重組,以最大化沉浸感。
每個時代都使用關鍵技術或思域解鎖。(在信息時代的技術樹中有一個例外,因爲它會導致非常長的加載時間。)
一支海軍的技術人員從古代開始,到文藝復興時代結束。土地鎖定的文明在到達工業時代之前不需要海軍技術。
一個空中單位的技術系列開始於現代時代,並在信息時代結束。在信息時代之前,可以避免空中單位技術人員,但仍然需要完成技術樹。
現在AI被迫研究一切,希望它能利用所有可用的單位。
研究成本僅在平衡時需要改變。
此mod旨在與不對Tech樹或Civics樹進行更改的所有mod兼容。
---------------
現實研究
這個模式的目的是使Eurekas和Inspirations對通過Tech和Civics樹的進展更加重要。
Techs和Civics現在要貴2倍。換句話說,提升現在變得更加重要。
Eurekas和Inspirations現在提高了75%。這可以讓您瞭解基礎遊戲提升的成本。
對Eurekas和靈感進行了一些改變,以實現遊戲玩法和現實主義。
-----
Eurekas和Inspirations
Techs的變化
現在通過建造糧倉來提升車輪。(想法是將Pottery連接到The Wheel)
通過對外貿易提高了寫作水平
通過公會的公民來增強學徒制
3名騎士隊提升了馬鐙
擁有2個彈射器可以提升機械性能
擁有3個Battering Rams可以提升軍事工程水平
擁有封建主義思想,城堡得到了提升
擁有3個攻城塔(因爲你被迫首先研究金屬鑄造)所以提升了攻城策略
通過發現第二大洲來提升製圖。(我覺得這個提升是對外貿易的懲罰)
現在通過建造2個港口來提升方形索具
現在通過建設3個商業中心來推動銀行業務
金屬鑄造現在由2名騎士提升
軍事科學現在由3個營地提升
建設6個工業區可以提升電力
擁有3門火炮可以提升高級彈道學
未來科技通過建造3個太空港來提升
思域
當你遇到另一個文明時,外貿現在得到提升
建造6個種植園可以提升殖民主義
通過維持10條貿易路線提振了選舉權
通過建立廣播中心來提升意識形態
未來的思域得到了建設6個世界奇蹟的推動
----
中國的特質Dynastic Cycle:Eurekas和Inspirations提供80%的公民和技術,而不是75%。
這使中國保持原有的平衡。
mmersive Eras + Realistic Research
This is a combination of both Immersive Eras and Realistic Research. This is both mods in their entirety. There is no need to load the two original mods.
Immersive Eras
Complete most Techs and Civics in each Era in order to progress to the next.
Both the Tech Tree and the Civics Tree have been completely reorganized to maximize immersion.
Each Era is unlocked with a key Technology or Civic. (An exception is made in the Tech tree at the Information era because it causes an unusually long load time.)
A naval line of techs begins in the Ancient era and ends in the Renaissance era. Land locked civs don't need naval techs until they reach the Industrial era.
An air unit line of techs begins in the Modern era and ends in the Information era. Air unit techs can be avoided until the Information era but are still required to complete the Tech tree.
Now the AI is forced to research everything in hopes that it will utilize all available units.
Research costs have been changed only as needed for balance.
This mod is designed to be compatible with all mods that don't make changes to the Tech tree or Civics tree.
---------------
Realistic Research
The purpose of this mod is to make Eurekas and Inspirations more vital to your progress through the Tech and Civics trees.
Techs and Civics are now 2 times more expensive. In other words, boosts are now much more important.
Eurekas and Inspirations now boost 75%. This gets you to the cost of where base game boosts get you.
Made some changes to Eurekas and Inspirations for gameplay and for realism.
-----
Changes to Eurekas and Inspirations
Techs
The Wheel is now boosted by building a granary. (The idea is to connect Pottery to The Wheel)
Writing is now boosted by having Foreign Trade
Apprenticeship is boosted by having the Guilds civic
Stirrups is boosted by having 3 Horsemen
Machinery is boosted by having 2 Catapults
Military Engineering is boosted by having 3 Battering Rams
Castles is boosted by having Feudalism civic
Siege Tactics is boosted by having 3 Siege Towers (as it was you were forced to research Metal Casting first)
Cartography is boosted by discovering a second continent. (I found this boost to be a penalty at Foreign Trade)
Square Rigging is now boosted by building 2 Harbors
Banking is now boosted by building 3 Commercial Hubs
Metal Casting is now boosted by having 2 Knights
Military Science is now boosted by having 3 Encampments
Electricity is boosted by building 6 Industrial Zones
Advanced Ballistics is boosted by having 3 Artillery
Future Tech is boosted by building 3 Spaceports
Civics
Foreign Trade is now boosted when you meet another civilization
Colonialism is boosted by building 6 plantations
Suffrage is boosted by maintaining 10 trade routes
Ideology is boosted by building a Broadcast Center …
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
- 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
- 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。
不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。