Deity ++

作者 MyopicCat·版本 v1.0·更新於 2018-10-20

Deity ++

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模組介紹 作者原文

Deity ++

想要更困難的單人挑戰嗎?你來對地方了。這個mod增加了兩個新的難度級別,Deity +和Deity ++,通過線性推斷起始單位的AI獎勵進度和產量提升。

該mod還增加了兩個備選規則集,其中AI獲得更少或沒有起始單位,而是獲得更大的轉化獎勵到科學,文化,生產等。這些規則集提供與RushSecond的平滑難度模型類似的功能,或者從2014年回到我自己的mod for Civilization 5的封建排名。這個想法是讓AI獲得均勻的獎金,而不是強大的起始優勢,迫使你在整場比賽中進行追趕。

注意:mod不會以任何方式“改進”AI決策。但是,需要注意使其與諸如AI +之類的 mod兼容,其目的在於改進AI策略和策略。

三個備選規則集中的每一個的所有AI獎金都列在下表中。

實施評論:表中的一些AI獎金標有紅色。這表示我希望繼續增加獎金的情況,但這是不可能的,因爲遊戲中的所有獎金都有+ 100%的最大限制(在編碼器當前無法訪問的部分代碼中進行硬編碼)。在這些情況下,mod代替nerfs人類玩家產生,也用紅色表示在表的右邊。(例外:標準規則集中沒有額外的nerfs,因爲我想提供一個選項,用於在高於Deity的級別上玩完全“vanilla”規則。)

安裝

只需解壓縮到mod文件夾,即使一切看起來像這樣:

\ Documents \ My Games \ Sid Meier的文明VI \ Mods \ DeityPlusPlus \ [7個文件]

不要忘記重新啓動Civilization,然後在其他內容下的主菜單中啓用mod。當你開始一個新遊戲時,mod將處於活動狀態(對於沒有mod的遊戲,它將不起作用)。

最後,在基本遊戲創建屏幕中照常選擇難度。如果要使用減少AI起始單位的選項,請使用“高級設置”菜單,然後在“規則集”下拉列表中選擇一個備選項(請參見下面的屏幕截圖)。兼容性Deity ++不會替換任何現有文件,它只會更改與難度級別相關的設置,因此它應與幾乎任何其他不會調整難度級別的mod兼容。但到目前爲止,我只用AI +和Milder Agendas&Relations進行了

Want a more difficult single player challenge? You've come to the right place. This mod adds two new difficulty levels, Deity+ and Deity++, by extrapolating linearly the AI bonus progression of starting units and yield boosts.

The mod also adds two alternative rulesets, in which the AI gets fewer or no starting units, and instead gets larger per-turn bonuses to science, culture, production, etc. These rulesets provide similar functionality to the Smoother Difficulty mod by RushSecond, or to my own mod Feudal Ranks for Civilization 5 from way back in 2014. The idea is to give the AI an even progression of bonuses instead of an enormous starting advantage that forces you to play catchup throughout the game.

Note: the mod DOES NOT "improve" AI decision making in any way. However, care was taken to make it compatible with mods such as AI+, which do aim to improve AI strategy and tactics.

All AI bonuses for each of the three alternative rulesets are listed in the table below.

Implementation comment: some of the AI bonuses are marked with red in the table. This indicates cases where I would prefer to continue increasing the bonuses, but that was impossible because all bonuses in the game have a maximum limit of +100% (hard-coded in a part of the code that modders currently cannot access). In these cases, the mod instead nerfs human player yields, also indicated with red in the right part of the table. (Exception: no additional nerfs were made in the Standard Ruleset because I wanted to provide an option for playing with completely "vanilla" rules at a level higher than Deity.)

Installation

Just unzip into the mod folder, i.e. make everything look like this:

\Documents\My Games\Sid Meier's Civilization VI\Mods\DeityPlusPlus\[7 files]

Don't forget to restart Civilization and then enable the mod in the main menu under Additional Content. The mod will be active when you start a new game (it won't work for games that were started without the mod).

Finally, choose difficulty as usual in the basic game creation screen. If you want to use the options that reduce AI starting units, use the Advanced Setup menu instead and choose one of the alternatives in the Ruleset dropdown list (see screenshots below).

Compatibility

Deity++ doesn't replace any existing files and it only changes settings related to difficulty levels, so it should be compatible with pretty much any other mod that doesn't tweak difficulty levels. But so far I have only tested it with AI+ and Milder Agendas & Relations.

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
  3. 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
  4. 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。

不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。

檔案與校驗

檔案名稱
Deity ++
檔案大小
7.4 KiB
SHA-256
f0ae6c8e852712439a9ce48df48992de3b45710fa9799f7f7cbdec1cf24ff05f
入庫時間
2026-10-09 18:21