Azimuthal Earth with TSL 122x100
Azimuthal Earth with TSL 122x100
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模組介紹 作者原文
Azimuthal Earth with TSL 122x100
Azimuthal Equal-Area Earth(AEAE)
在這裏,我可能會爲文明6呈現一個新的真實地球。
它總是讓我感到惱火的是,世界地圖的北部有太多未使用的空間,主要是因爲投影扭曲了它。這個不會在杆子周圍扭曲,從歐洲到亞洲和美國的直接連接就像它們在現實生活中一樣。
南半球以這種方式壓扁(儘管沒有丟失區域),但我們南部只有巴西和金戈。
它的功能如下:
122x100地圖大小(包括自定義地圖的大小類型)
由於大部分文明位於北半球,因此地球的等面積方位角投影以北極爲中心
除波蘭外的所有文明的真實開始位置
所有遊戲中的10個城市國家,隨機選擇,大多數使用TSL,除了一些歐洲人(見下文)
除加拉帕戈斯外的所有自然奇觀
10先知
它仍然是一個alpha,可能會發生錯誤。
使用方法:將.rar解壓縮到你的mods文件夾中,激活mod ingame。創建新遊戲,進入高級並選擇AzimuthalEarth-Ruleset。地圖大小和類型將相應變灰。
重要/已知問題:
只有一個希臘產卵,所以如果你選擇兩個,一個將被隨機放置。
[有些AI會離開他們的起點(英格蘭,希臘,挪威,阿茲特克人) - 還不知道修復 ]......現在應該大部分都要修復了。
我切斷了大洋洲的大部分地區,因爲它需要大量的海洋並且幾乎沒有增加遊戲玩法的價值。因此,我將大堡礁靠近雅加達和米爾福德峽灣移至挪威。
我不得不將多佛懸崖移到愛爾蘭,因爲它不能靠近河流(Themse)
加拉帕戈斯失蹤,因爲安置被竊聽
歐洲並沒有“擴大規模”或其他一些廢話,所以它會變得非常擁擠(如在現實生活中)。這是設計而不是問題。
起始地點被一致地挑選爲該國的現代首都,以整理一些地區並將文明傳播出去。詳情:(
文明[ingame Capital] - >真實城市名稱所在地)
挪威(Nidaros) - >奧斯陸
德國(亞琛) - >柏林
俄羅斯(聖彼得堡) - >莫斯科
埃及(Ra-Kedet aka Alexandria) - > Kairo / Sues(運河城市)
阿拉伯(Kairo) - > Riad
Sumeria(烏魯克) - > Bagdad
Skythia(Pokrovka) - >
日本阿斯塔納(京都) - >
中國東京(西安) - >北京
巴西(里約) - >巴西利亞
Kongo M'Banza Kongo - >布拉柴維爾/金沙薩
希臘(雅典/斯巴達) - >伊斯坦布爾/君士坦丁堡(它不是希臘的首都,
一些來自歐洲的城市國家改變了他們的位置,因爲他們在歐洲沒有空間,並且稍微平衡地圖:
阿姆斯特丹 - >曼谷
布魯塞爾 - >約翰內斯堡
Genf - >
基多里薩邦 - >戈爾韋(愛爾蘭)
瓦萊塔 - >在亞速爾羣島
Preslaw - >安克雷奇
斯德哥爾摩 - >車里雅賓斯克
其餘的CS都在他們的TSL上。
Azimuthal Equal-Area Earth (AEAE)
Here I may present a new real Earth for Civ 6.
It always annoyed me that there is so much unused space in the North of the world maps, mainly because the projections distort it. This one isn't distorted around the pole and the direct connections from europe to asia and america are as they are in real life.
The southern hemisphere is squished flatter (although not losing area) this way, but we only have Brasil and Kongo in the south.
It's features are as follows:
122x100 Map Size (Including the Size-Type for custom maps)
Equal-Area Azimuthal projection of the Earth centered around the North Pole, since most civs are on the northern hemisphere
True Start Locations for all Civs except Poland
10 City States in all games, randomly chosen, most with TSL except some european (see below)
All natural wonders except Galapagos
10 Prophets
It is still an alpha and bugs might happen.
How to use: Extract the.rar into your mods folder, activate the mod ingame. create new game, go advanced and select the AzimuthalEarth-Ruleset. Map Size and Type will grey out accordingly.
Important / known issues:
There is only one Greece-spawn, so if you pick both, one will be randomly placed.
[some AIs move away from their starting point (England, Greece, Norway, Aztecs)- don't know a fix yet ].... It should be mostly fixed now.
I cut off most of Oceania, because it would've needed lots of ocean and add nearly no gameplay value. Therefor I moved the Great Barrier Reef close to Jakarta and the Milford Sound to Norway.
I had to move Cliffs of Dover to Ireland, because it can't be placed close to a river (Themse)
Galapagos are missing because the placement is bugged
Europe is not "scaled up" or some other nonsense, so it will get very crowded there (as in real life). This is by design and not an issue.
Starting locations are picked consistently as the modern-day-capital of that country, to unclutter some areas and spread the civs out. In detail:
(Civ [ingame Capital] -> Real City name of location)
Norway (Nidaros) -> Oslo
Germany (Aachen) -> Berlin
Russia (St. Petersburg) -> Moskow
Egypt (Ra-Kedet aka Alexandria) -> Kairo/Sues (canal-city)
Arabia (Kairo) -> Riad
Sumeria (Uruk) -> Bagdad
Skythia (Pokrovka) -> Astana
Japan(Kyoto) ->Tokyo
China (Xian) -> Beijing
Brasil (Rio) -> Brasilia
Kongo M'Banza Kongo -> Brazzaville/Kinshasa
Greece (Athens/Sparta) -> Istanbul/Constantinople (it's not the capital of Greece, but it was sometime and it's a canal-city)
Some City States from europe have changed their location, as there is no space for them in europe, and to balance the map a little:
Amsterdam -> Bangkok
Brüssel -> Johannesburg
Genf -> Quito
Lissabon -> Galway(Ireland)
Valetta -> on the Azores …
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
- 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
- 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。
不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。