AIOnlyBattle for Drew Durnil

作者 Leodim·版本 v1.0.1·更新於 2018-10-17

AIOnlyBattle for Drew Durnil

模組介紹 作者原文

AIOnlyBattle for Drew Durnil

這是一個讓AI Only Battles更有趣的模式。

AI需要一些調整才能讓更多城市和遊戲更有趣。您只需要使用自動播放(可在civfanatics獲得)。可能是AI +但是已經有一些變化(但不是AI相關的變化)。

完成它主要是因爲我喜歡有時看Drew Durnil AI只有戰鬥因爲我喜歡他評論遊戲的方式。但老實說,他對文明6的第一次嘗試是(正如預期的那樣因爲文明6),有點無聊因爲AI幾乎從未捕獲任何城市。

即使有非常酷的評論,遊戲仍然停留在觀看imho。

如果有人認識他,讓他知道它就在這裏

老實說,我主要重新調整了其他mod的變化,在這裏和那裏改變了一些值,使其更適合僅用於AI的戰鬥。

我發現結果相當不錯,人工智能確實在整個遊戲中捕獲了更多的城市,甚至在後來的時代也是如此。在以後的時代,沒有這個模型的時間大約是10-20倍。

但是仍然比早期時代要少得多,這是最小的,因爲最好的10(mod)x1(未經編碼)= 晚期拍攝的10個城市仍然很低(數字非常粗糙,只是爲了給你一個想法)。可能還不夠,但大約10倍太低總是“不那麼低”吧?

當然它仍然可以更好,隨意修改它然後重新分配它,如果你想要的話,就我而言,我沒有任何問題。這些文件被評論並且非常簡單,可以誠實地編輯,如果你發現某些東西可能更適合AI的戰鬥,那麼請隨意這樣做。歡迎任何人使用/修改/竊取/無論如何。

當然,這個mod根本不是作爲人類玩的,你會發現一些可被我打賭的人可利用的東西。

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更改日誌,主要變化:

  • 讓城市力量變弱
  • 讓城市實力更加強大什麼時候沒有單位(也因爲沒有那個單位就讓它們更弱,而且它仍然有意義IRL)
  • 將城市最小距離提高到4,幫助AI建立區域,幫助他們支持軍隊等。也可以幫助他們在戰鬥中,因爲他們在狹窄的地方並不總是那麼好
  • 更低的不同牆壁力量
  • 更不用說戰爭舒適性損失(原因)人工智能傾向於使倒鉤頻繁爆發導致叛亂)
  • 每次戰鬥造成輕微傷害(以避免在戰爭中長時間保持噸數,並使“利用”更具決定性)
  • 使攻擊者有點優勢比較def來幫助人工智能攻擊(只是輕微地,爲了補償防禦,城市往往幫助太多)。通過降低地形def得分,也適用於城市。

輕微變化:

  • 降低遠程和攻城強度只是爲了彌補先前關於攻擊者的變化,這有助於他們甚至超過近戰單位
  • 製造用於國王,因此設定的刺激AI爲+ 20%,金爲+ 100%。科學/文化不變(國王+ 8%)
  • 後期時間略有提升但比8歲時少得多
  • 向軍事工程師提出了4項指控,但不確定AI往往會對他們做任何有趣的事情
  • 已經解釋了ynamp的地圖部分,這完全是選擇性的

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最後,我不確定我會支持它(也許?)因爲我現在有其他項目,所以如果有人想要接管,或者根據它創建另一個mod,對我來說沒問題!

變更列表在mod文件中非常自我解釋。這是我第一次發佈mod,可能不完美。此外,我聲稱沒有真正的工作,它更多的是與許多現有mods的變化的彙編。

PS:對不起我的英語,這不是我的母語。

This is a mod to make AI Only Battles more interesting to watch.

AI needs some tweaks to take more cities and games more fun to watch. You only need Autoplay (available at civfanatics) with this. Possibly AI+ but some changes are already here (but not AI related changes).

Done it mainly cause I like to sometimes watch Drew Durnil AI only battles cause I like the way he comments games. But honestly his first try with civ 6 was (as expected because of civ 6), a bit boring cause the AI nearly never captured any city.

Game felt stagnant to watch imho, even with the very cool commentaries.

If anyone knows him, let him know it's here

Honestly I mainly regrouped changes from other mods, changing some values here and there to make it work better for AI-only battles.

I find results are quite decent, AI does indeed capture more cities throughout the game, and even some at later eras. About 10-20x times more than without this mod at later eras.

But still much less then at earlier eras, which is a minimum because at best 10 (mod) x1 (unmoded) = 10 cities captured in late eras are is still low (numbers are very rough, just to give you an idea). Might not be enough but about 10x being too low is always "less low" right?

It still could be better of course, feel free to modify it then redistribute it if you want, I have no problem with that as far as I'm concerned. The files are commented and pretty simple to edit honestly, feel free to do so if you find some things could be better for AI only battles. Anyone is welcome to use/modify/steal/whatsoever.

Of course this mod is not made to be played as human at all, you will find some things that are exploitable by a human I bet.

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Changelog, main changes:

  • make cities strength weaker
  • make cities strength even weaker when no unit in it (also because couldnt make them even weakier without that, and it still made sense IRL)
  • raise city min distance to 4, helps AI builds district which helps them support army etc. Might also helps them in battle because they're not always that good in narrow places
  • lower different walls strength
  • much much less war amenity loss (cause AI tends to make barbs pop too often cause of rebellion)
  • raise slightly damage done per battle (to avoid keeping tons of units for too long in wars, and makes "taking advantage" a bit more decisive)
  • make attacker a bit advantaged compared to def to help AI attacks (only slightly, to compensate …

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
  3. 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
  4. 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。

不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。

檔案與校驗

檔案名稱
AIOnlyBattle for Drew Durnil
檔案大小
61.7 KiB