NoForceGrab
Removes Force Grabbing from all objects
模組介紹 作者原文
No Force Grab
Removes Force Grabbing from every object in BONEWORKS.
Requires MelonLoader 0.4 and ModThatIsNotMod.
Settings
You can change whether the mod is disabled (Disabled) and whether to keep the white interaction icons (KeepInteractableIcons) in your MelonPreferences.cfg.
ModThatIsNotMod's BoneMenu is also supported.
Compiling
Requires:
-.NET Framework 4.7.2 SDK
- CMake 3.10 or newer
- A copy of BONEWORKS with MelonLoader and ModThatIsNotMod installed
cmake -B build # Creates a build folder, use -DBONEWORKS_DIR= if you installed BONEWORKS somewhere outside of C:\Program Files (x86)\Steam\steamapps\common
cmake --build build --config Release # Builds the Release configuration.
ChangeLog
2.0.0:
- Replaced the wait timer and search mechanism with a Harmony-based patch
- Renamed settings values
1.1.1:
- Uploaded missing files
- Fixed a bug that would flip the Enabled status within BoneMenu
1.1.0:
- Added BoneMenu support
- Cleaned up some code
1.0.0:
Initial release. Later MIT-licensed.
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。
前置依賴
下面這些內容需要先安裝,否則該模組不會生效:
gnonme-ModThatIsNotMod