NameThingy

版本 v1.1.0·更新於 2023-10-13

Make animated Fusion names

模組介紹 作者原文

NameThingy

The all-in-one Fusion Nickname Tool!

How it works

The mod updates your Fusion nickname based on "Preset" files

Each line of a preset file will become your Fusion nickname with a configurable delay in-between each change set in the "Preset" file. A name can also be set for each preset for ease of use.

Example Preset

Example Preset (also found in your preset folder):

Example Preset (WILL NOT LOAD IN-GAME)

Each line that doesn't start with "DELAY=", "NAME=" and "#" will be counted as a "preset line"

Each preset line will be set as your Fusion Nickname with the "DELAY=" line being the delay between each line

The "NAME=" line set its name inside the BoneMenu for easier & quicker access

Supports Unity Rich Text Tags:

Need help? Join the discord:

NameThingy

Now!

DELAY=2

NAME=Example

Variables

The mod includes a variable system, allowing you to show certain stats/numbers that update in your nickname

Example:

TomTTFB / {avatar}

In-game would be..

TomTTFB / Ford

(if your avatar was Ford)

List of Variables:

  • {avatar}
  • {bits}
  • {fps}
  • {health}
  • {agility}
  • {vitality}
  • {speed}
  • {intelligence}
  • {cpuname}
  • {gpuname}
  • {ramusage}
  • {gpuusage}
  • {cpuusage}

Installation

  • Drag NameThingy into your mods
  • Run the game once then close the game
  • Open the NameThingy folder in the root game directory (the one with Mods, Userdata, etc.) then the Presets folder
  • Add/Make presets to your presets folder (PRESETS HAVE TO BE A.ntpreset FILE). You can find presets in the discord below
  • Restart the game and choose a preset from the BoneMenu!

Support

Need help? Join the discord:

Changelog

v1.1.0

  • Added notifications for certain events (apply preset, stop preset.etc)
  • Fixed NullReferenceException error related to getting variable values during loading screens
  • Stablity fixes (I think)

v1.0.2

  • Added variable info

v1.0.0

  • Initial release

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

gnonme-BoneLibLakatrazz-Fusion

檔案與校驗

檔案名稱
NameThingy-1.1.0.zip
檔案大小
23.2 KiB