HealMode

版本 v1.0.0·更新於 2026-10-03

Heal other Fusion players by touch, holding and healing blows capped at 30% per hit. Yellow hand glow, healing audio and Spin compatibility.

模組介紹 作者原文

Heal Mode 1.0.0

A BONELAB multiplayer healing mod with glowing yellow hands and spatial healing

audio. Heal other living players by touching or holding them. Healing blows scale

with their normal damage strength, up to 30% of maximum health per hit.

Installation

Install MelonLoader, BoneLib, LabFusion and AudioImportLib. Copy both DLLs from

Mods into BONELAB/Mods, then restart the game. Keep only one copy of Spin.dll.

The included Spin 1.6.32 provides shared multiplayer effects and health reception.

Heal Mode is compatible with Spin 1.6.32 and later compatible releases. The target

player needs this Heal package or the updated Spin runtime to receive healing.

Players with ordinary Fusion alone cannot receive custom healing commands.

With HealMode.dll installed, active Spin controls are disabled. Its multiplayer

sounds, visuals and health indicators remain available. Remove HealMode.dll if

you want active Spin controls again.

Controls

  • Press and release both GRAB+trigger buttons together three times to toggle healing.
  • Your hands glow yellow while healing is active.
  • Touch another player's body with either hand, or grab and hold them, to heal

continuously. No punch or trigger press is required for contact healing.

  • A healing blow restores health proportional to its normal damage strength,

capped at 30% of maximum health per hit. Validated strikes have a 0.25-second

per-target cooldown. The target's health cannot exceed its maximum.

  • Repeat the three simultaneous GRAB presses to turn healing off.

Use BoneMenu > Heal Mode > Healing enabled as an alternative to the gesture.

Contact healing (% / second) adjusts continuous healing from 0.1 to 20% per

second; default 5%. Healing is off after loading a level.

Scope and multiplayer

This mod activates player healing only. It does not grant object rewind,

levitation, NPC healing, resurrection, Spin activation or time-control abilities.

Yellow hands and healing sounds synchronize with updated compatible clients.

The recipient validates nearby hand contact and applies healing locally.

Health bars show synchronized health changes, not merely healing requests.

Healing punch conversion uses BONELAB's native Health.OnReceivedDamage path.

Unusual avatars, other combat mods, collision damage paths or high network latency

may need additional compatibility work. Compile checks and pure limit tests do

not establish that every multiplayer punch is converted. Test contact healing,

held-player healing, weak/strong punches and yellow hand effects with a second

updated client before a broad release.

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

LavaGang-MelonLoaderbonelib-BoneLibLakatrazz-FusionTrevTV-AudioImportLib

檔案與校驗

檔案名稱
HealMode-1.0.0.zip
檔案大小
1.9 MiB