DevToolsHider
Allows hiding Dev Tools or other objects in BONELAB
模組介紹 作者原文
DevToolsHider
Hides Dev Tools or other objects in BONELAB
Features
- Hiding Dev Tools in the spectator view
- Overridable toggle for FlatPlayer
- Hiding other player-selected individual objects
- Applying item hiding to custom spawnable cameras
Effects on gameplay
It should be noted that this mod makes modifications to certain GameObjects, which in rare cases may have unintended effects.
- The GameObject layer of Renderers found under the Spawn Gun and Nimbus Gun hierarchies (including those of mod equivalents) will be changed to Layer 11 (an unused layer in BONELAB)
- The GameObject layer of player-selected individual objects' Renderers will be toggled between Layers 11 and 10 (the Dynamic layer)
- The culling mask of cameras affected by the camera mask toggling function will disable or enable Layer 11 in the mask
- Layer 11 is modified to collide with layers 6 and 11, to reduce possibility of issues caused by Colliders being placed on Renderer GameObjects
Requirements
- MelonLoader (v0.6.5+ recommended)
- BoneLib (v3.2.1+ recommended)
- BONELAB Patch 6 (earlier or later versions may not be compatible)
Credits
- TrevTV for the MelonLoader VS Wizard template
- BONELAB modding community for assistance during development
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。
前置依賴
下面這些內容需要先安裝,否則該模組不會生效:
bonelib-BoneLib