SlopCrewClient

版本 v0.0.4·更新於 2024-03-07

FOR MOD AUTHORS USING SLOPCREW.API - A client that wraps SlopCrew's API

模組介紹 作者原文

SlopCrewClient

FOR MOD AUTHORS USING SLOPCREW.API

For Bomb Rush Cyberfunk mod authors. It is a client that wraps SlopCrew's API and makes it easier to

send and receive custom packets and custom character data. Use it to implement new game modes.

Even when not connected to SlopCrew, will silently skip sending packets and can still emit them locally.

This means you can write networked logic that still behaves offline.

Take care to exclude SlopCrewClient DLLs from your mod. You can reference it like this in your.csproj. The import bit is "Private" and "IncludeAssets".

In lieu of docs, check the Example subdirectory.

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack

檔案與校驗

檔案名稱
SlopCrewClient-0.0.4.zip
檔案大小
520.4 KiB