TidyLostandFound

版本 v1.0.1·更新於 2026-10-08

Adds an organizational wall to the lost and found area that automatically sorts and hangs the items

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模組介紹 作者原文

Tidy Lost and Found

Tidy Lost and Found replaces the cluttered pile in the Lost and Found area with an organized display wall. Every item recovered can be neatly mounted onto a dedicated slot.

All players need it installed with the same column/slot numbers set for it to load safely across the lobby.

Features & Usage

  • Automatic Tidying: Racks loose items automatically when entering the map or loading in.
  • Customizable Layout: Adjust the total pocket count, column grid size, spacing, height, rotation, omitted items, and offsets to fit your space how you like.
  • Manual Trigger: Press Shift+F7 (configurable) to rebuild and tidy the area on demand.

Default Settings of Note

So you press left shift & F7 to restock everything nearby and left shift & F8 to send it all crashing down.

The shift key is because the functions keys have been overused in mods and nobody wants to open three menus at once.

Currently backpacks load in dropped to the ground because feedback indicates it's a little quicker to get everyone dressed without everyone diving for the same corner.

You can go as tall or as long as you want. It will clip through walls and hide objects in there if you are drunk on boogers levels of reckless.

Configuration

The configuration file is generated at BigWalk/BepInEx/config/gogogadgetjustice.tidy.lostandfound.cfg.

Controls & Keybinds

| Setting | Type | Default | Description |

|:--- |:--- |:--- |:--- |

| TidyKey | KeyCode | F7 | Key shortcut to rebuild and tidy the rack |

| ReleaseKey | KeyCode | F8` | Key shortcut to drop all items off the rack at once |

| ModifierKey | KeyCode | LeftShift | Change the Modifier key required alongside TidyKey or ReleaseKey (Set to None for no modifier) |

Filtering & Behavior

| Setting | Type | Default | Description |

|:--- |:--- |:--- |:--- |

| Enabled | Boolean | true | Automatically rack lost & found items when the map loads |

| SkipNames | String | backpack | Comma-separated partial names of items to ignore/never rack (e.g., backpack,buoy). Leave empty to rack everything. |

| GroupId | Int32 | -1 | Item group acceptable by the rack slots. -1 assigns dynamic groups so all items fit; set to 25 to reuse the backpack group. |

| VerboseLogging | Boolean | false | Enables diagnostic log output. |

| GiveUpSeconds | Single | 90 | How long to search automatically for the lost & found before stopping. |

| AnchorName | String | [Blank] | If you want the wall targeted somewhere other than the lost and found area

Dimensions & Placement

| Setting | Type | Default | Description |

|:--- |:--- |:--- |:--- |

| Pockets | Int32 | 100 | Total number of pocket mounts (Range: 1–500). Must match across all players in multiplayer. |

| Columns | Int32 | 10 | Pockets per horizontal row (Range: 1–50) |

| Spacing | Single | 0.455 | Spacing between individual pockets in meters |

| Radius | Single | 12 | Radius in meters around the lost & found to gather loose items |

| OffsetX | Single | 0 | Slides the wall left and right along lost and found wall|

| RackHeight | Single | 0 | Height offset of the bottom row above the lost & found podium anchor |

| OffsetZ | Single | -1.65 | Storage wall center shift forward/backward relative to the lost & found wall |

| RackYaw | Single | 90 | Extra wall rotation in degrees (use -90 if it faces backwards) |

| UseAnchorYaw | Boolean | true | Face the same direction as the lost & found (otherwise World North + Yaw) |

| TicketBase | Int32 | 58000 | Base game ticket number used by the rack (Range: 1000–64000) |

Shoutouts & Greetz

  • regulusmagnus and their save file editor which let me easily toss every loose object in the game into the lost and found.
  • Andrew1431 and their Big Choppa which saved me some time figuring out how to get the mountings working consistently and providing the term pockets, which is much more on Big Walk brand than calling them wall mounts.
  • Claude, I guess, for helping both of them. I don't care for LLMs but I guess I need to make peace with the

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack_IL2CPP

檔案與校驗

檔案名稱
TidyLostandFound-1.0.1.zip
檔案大小
769.4 KiB