Beetleball Match Rules

版本 v0.1.0·更新於 2026-10-10

Match rules for Beetleball custom rooms: dung spawning, indestructible dung, kickoff options, match time and goals, glass arena walls, physics tweaks and presets like Competitive. Open Lobby Config >

模組介紹 作者原文

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BEETLEBALL MATCH RULES v0.1.0

Custom match rules for Beetleball custom rooms

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Change the rules of your CUSTOM ROOM: dung spawning, indestructible

dung, kickoff balls, match time, goals to win, glass arena walls,

physics, and a ready-made COMPETITIVE preset.

  • Custom rooms only. Matchmaking / ranked games are never changed.
  • The HOST sets the rules. Players with the mod can view them.
  • Most rules only need the mod on the host. "Physics & Arena" rules

(including the walls) need the mod on EVERY player.

Built for Beetleball on Steam (build 25250887, Unity 6000.3) with

MelonLoader 0.7.3.

INSTALLATION

WITH A MOD MANAGER (recommended)

  • Install r2modman or the Mod Manager, pick Beetleball.
  • Install "Beetleball Match Rules". MelonLoader is installed

automatically.

  • Click "Start modded". The first modded launch takes a few

minutes while MelonLoader prepares the game.

MANUAL

  • Find the game folder: in Steam, right-click Beetleball >

Manage > Browse local files (the folder with Beetleball.exe).

  • Install MelonLoader 0.7.3 from
  • Installer: run MelonLoader.Installer.exe, pick Beetleball.exe,

choose version 0.7.3, click Install. OR

  • Manual: extract MelonLoader.x64.zip into the game folder, so

"version.dll" and the "MelonLoader" folder sit next to

Beetleball.exe.

  • Launch the game once and wait for the main menu (the first

launch takes a few minutes), then close it.

  • Copy "Mods\BeetleballMatchRules.dll" from this package into the

game's "Mods" folder.

  • Launch the game.

HOW TO USE

  • Host a custom room.
  • In "Lobby Config", click "match rules" (under advanced settings).
  • Click "Preset" to cycle through presets (Vanilla, Competitive,...), or set each rule with the sliders and checkboxes.

Values in YELLOW are changed from normal. Moving a slider back

to the normal value resets that rule.

  • Close the screen and start the match.

Every launch starts on VANILLA: rules are not remembered between

launches. To keep a setup, click "save as preset".

COMPETITIVE PRESET

  • One FULL GROWN kickoff ball.
  • First kickoff at the map's neutral spot (no team advantage).
  • After a goal, the ball starts on the side of the team that

conceded.

  • The ball STAYS STILL until a player touches it.
  • INDESTRUCTIBLE dung and NO BUNNIES: always exactly one ball.
  • GLASS WALLS on the arena sides that CAN'T BE CLIMBED.

(Walls need the mod on every player.)

SETTINGS (normal value)

DUNG BALLS

Bunnies bring new dung................................ On

Time between bunnies.................................. 15s

Time between bunnies in sudden death.................. 12s

Balls per bunny poop.................................. 1

Size of bunny poop balls.............................. 1

Extra merges until a max-size ball explodes........... 3

Indestructible dung (balls never explode)............. Off

KICKOFF (match start and after every goal)

Kickoff balls per team................................ 1

Only one kickoff ball (first one at center)........... Off

Off = one ball per team

Alternate sides = sides take turns each round

Scored-on team = the team that conceded gets the ball

Kickoff ball size..................................... 1

Kickoff balls start full grown........................ Off

Extra ball at center (size)........................... None

Kickoff balls stay still until a player touches them.. Off

MATCH

Match time............................................ 10:00

Goals to win.......................................... 3

Points per goal....................................... 1

Pause after a goal.................................... 5s

PHYSICS & ARENA (every player needs the mod)

Glass walls on the arena sides........................ Off

Walls ca

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

LavaGang-MelonLoader

檔案與校驗

檔案名稱
Beetleball_Match_Rules-0.1.0.zip
檔案大小
89.6 KiB