Observe
Enhance your character with custom head directions and poses.
模組介紹 作者原文
Observe
A mod that by default makes your character look in the direction your camera is looking.
You can pose them to have them look in specific directions using commands or controls.
If other players have the mod installed, you'll also be able to see where they're looking!
Configuration options
These options are available under BepInEx/config/Marioalexsan.Observe.cfg or
under EasySettings's mod tab, if available.
| Setting | Description | Acceptable Values | Default Value |
|----------------------------------------|-------------------------------------------------------------------------------------------------------------|----------------------------------------------------------------------------|-------------------|
| Enabled | Enable or disable mod functionality completely. | true / false | true |
| VanillaMode | While active, makes your player act as a vanilla character as far as head rotations go. | true / false | false |
| EnableNetworking | Enable sending/receiving camera directions to/from people with the mod installed. | true / false | true |
| OwlMode | Enables full range of rotation for your player's head. This might look pretty weird in some cases! | true / false | false |
| AllowOwlModeForOthers | Allow other players that use OwlMode to display their unconstrained head rotations. | true / false | true |
| LookSpeed | The speed at which your character reacts to changes in direction. | Sloth, VerySlow, Slow, Normal, Fast, VeryFast, Caffeinated | Normal |
| HoldHeadDirectionAfterStrafing | Enable to keep looking at the given direction after strafing as if you used "/observe environment" | true / false | true |
| HoldHeadDirectionAfterStrafingDuration | How long to continue looking at the environment when HoldHeadDirectionAfterStrafing is enabled, in seconds. | min: 0. max: 120 (seconds) | 4 (seconds) |
| BackwardLookModeSetting | Configure how the character behaves in Default mode when looking at frontal angles. | FaceBehindRight, FaceBehindLeft, FaceCamera, FaceFront, NoEffect | FaceBehindRight |
| LookAtInteractables | Have your character look at interactable objects if not already posing. | true / false | true |
| LookAtNPCDuringDialogue | Have your character look at NPCs during dialogue if not already posing. | true / false | true |
Look modes
There are four main look modes used by the mod:
- Default makes the character look in line with the camera
- Pose makes the character look in the given direction relative to the character's body. If the character moves around, the head will maintain the direction relative to the body.
- Environment makes the character look in the given direction as if they were looking at the environment. If the character moves around, the head will turn to continue facing the direction.
- Camera makes the character look in the direction of the camera
Behaviour explanations
- In Default and Camera mode, your character will temporarily look forward instead of using the camera's direction if you happen to use freecam or are in a dialogue
- Currently, only Homebrewery's freecam mode is supported
- The behaviour of the camera when looking at frontal angles in Default look mode can be configured using the BackwardLookModeSetting option:
- FaceBehindRight - tries to look behind over the right shoulder (current / default behaviour)
- FaceBehindLeft - tries to look behind over the left shoulder
- FaceCamera - tries to look at the camera, as if Camera look mode were used
- FaceFront - tries to look forward, as if /observe forward were used
- NoEffect - doesn't change the behaviour in any way when looking at frontal angles (may act weird during movement!)
- In Pose and Environment mode, the direction to use is set at the time of sending the command based on the camera direction
- For /observe [seconds], the direction to use is instead the one you specify in the commmand
- By default, your character's rotation range is restricted. Owl Mode allows full rotations, but this might make it
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。
下面這些內容需要先安裝,否則該模組不會生效: