Scout

版本 v1.0.4·更新於 2026-09-01

Discover map areas of interest from farther away, with per-type distances.

模組介紹 作者原文

Scout

Updating from an earlier version

This version renames the mod folder. Delete BepInEx/plugins/AskaScout before you install. If you leave it in place, the game can load the old copy instead of the new one. Mod managers remove the old files for you. Your settings are safe either way, because the config file name has not changed.

A BepInEx mod for Aska that lets you discover map areas of interest from farther away, so exploration feels like scouting rather than stumbling.

What it does

Wolf dens, cemeteries, draugr fields, islands, caves, fishing grounds — anything world-gen spawns — can be spotted from a greater distance. The discovery distance is tweakable per area type, so you can push the ranges you care about and leave the rest alone.

This is not a full map reveal. Out of the box the mod defaults every type to its vanilla discovery radius, so nothing changes until you raise the numbers you want. Caves have their own separate setting.

Install

  • Install BepInEx 6 (IL2CPP) into your Aska game folder.
  • Drop Scout.dll into BepInEx\plugins\Scout\.
  • Launch the game once to generate BepInEx\config\mugsy33.scout.cfg.
  • Edit the config and raise the distances you want, then restart the game.

Config

Each area-of-interest type gets its own multiplier, applied to that type's vanilla discovery distance. A value of 1.0 means unchanged; 2.0 means you spot it from twice as far.

| Setting | Default | Description |

|---|---|---|

| Enabled | true | Master on/off switch |

| Per-type multipliers | 1.0 | One entry per area-of-interest type — raise the ones you care about |

| Cave distance | vanilla | Caves are handled separately from surface areas of interest |

Start modest. Very large multipliers reveal big stretches of the map at once and take the discovery pacing out of the game.

Multiplayer

Discovery is evaluated for the local player only. Untested in multiplayer.

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack_IL2CPP

檔案與校驗

檔案名稱
Scout-1.0.4.zip
檔案大小
133.3 KiB