Player Model Manager

v0.6.1·Updated 2026-04-14

Link model replacement API.

Screenshots 1 screenshots

About this mod Author’s original text

PlayerModelManager for Majora's Mask: Recompiled

This is an API mod for Majora's Mask: Recompiled that simplifies Link model

replacement and adds a menu that lets the user swap between models for each

form as well as equipment.

If you want to make a model mod that is compatible with this API, add

this header file

to your mod's includes and the mod to your dependencies in your toml:

dependencies = [

"yazmt_mm_playermodelmanager:0.6.1",

]

Note that this mod does not have any built-in models or allow models to be

read in directly from the user's PC. If you have no mods that use this mod

as a dependency, then no custom models will appear in the menu.

THIS MOD DOES NOT PROVIDE ANY MODELS ON ITS OWN. YOU MUST SOURCE YOUR MODELS

FROM OTHER MODS.

If you are looking to load ".zobj" models, then see this mod's [filesystem

addon](

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

YAZMT-YAZMT_CoreYAZMT-Global_ObjectsLT_Schmiddy-RecompExternalPython_for_Zelda64Recompiled

File & checksum

Filename
Player_Model_Manager-0.6.1.zip
File size
109.3 KiB