Difficulty Overhaul
Makes most enemies in the game more difficult based on the current selected difficulty.
About this mod Author’s original text
Majora's Mask: Recompiled Difficulty Overhaul
Features
Makes most enemies in the game more difficult based on the current selected difficulty.
As of now you can pick between Normal and Hard.
Summary of changes:
- More health & defense based on the enemy
- Tweaked the behavior of enemies & bosses
- Additional enemy spawns (limited)
- And various other small tweaks/fixes to enemies.
Disclaimer
This is NOT just a "hyper enemies" mod, as it makes more substantial changes.
This modifies most of the enemies' actual behavior in the game to be more difficult instead of applying a flat 2x speed increase.
(not that there's anything wrong with doing that)
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Dependencies
Install these first, or the mod will not work:
YAZMT-Global_ObjectsLT_Schmiddy-EZ_Text_Replacer_API