Kiwami 3
Just like my other moveset mods, just retweaked a few things. This mod is only available for English subtitled and Japanese dubbed versions.
Screenshots 1 screenshots
About this mod Machine translation
Just like my other moveset mods, just retweaked a few things. This mod is only available for English subtitled and Japanese dubbed versions.
Kiwami 3 Moveset
✨ A mod that comprehensively adjusts the combat system of "Yakuza 3: Ultimate", aiming to improve the smoothness, excitement and depth of combat!
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🎮 General changes
- **Unlock all skills**: no specific conditions required to use.
- **Damage Increase**: The overall attack damage is increased.
- **Adjust hit response**: Optimize enemy hit feedback for some attacks.
- **Dual hot blood slots and hot blood acquisition acceleration**: With two hot blood slots, the hot blood accumulation is faster.
- **Status Extension**: Dance of Dragons lasts longer, and the duration of single/double Dark Awakening is also extended (double version lasts twice as long).
- **Attack Speed Increase**: Increase the speed of combos, finishing moves and some attacks.
- **Finishing move connection**: After double finishing moves, you can continue to dodge or switch styles.
- **Added finishing grapple**: After hitting the first finishing move, press the grapple button to use the finishing grapple.
- **Provocation during defense**: Press the Dragon Dance/Dark Awakening button to provoke while defending.
- **New moves**: You can use **Tora Fall**, **Nameless Ryukyu Counterattack** and **Saejima's True Crane Beast Smash** (although I don't think it looks good).
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🐉 Dojima no Dragon style
- **Restore Gu Mu’s knockback skill**.
- **Light grapple**: It becomes a 5-stage combo, which can be followed by a heavy grapple, or a throwing grapple can be used before the final attack.
- **Heavy grapple**: Restore to the heavy grapple action in the previous game "Ji".
- **Throwing and grappling**: Use the heavy grappling action of "Yakuza 3 Kiwami". In the Dance of the Dragon state, use the throwing and grappling action of "Yakuza 6"/"Yakuza Kiwami 2".
- **Extended conditions for use of finishing grapple**: As long as Kiryu hits the enemy with a charged finishing move, he can use the finishing grapple outside of Dragon Dance state.
- **Combo Expansion**: The first finishing move and all rear finishing moves can be followed by the leg grapple of the "Goku" series.
- **Charging Effect**: The first, second, and fourth behind-the-back finishing moves require charging to knock down or knock away the enemy.
- **Replace the fifth double finishing move**: Replaced with the interesting kick in "Yakuza 7 Gaiden" (cooler and will not miss).
- **Adjusted Running Kick**: Lasts longer, but does less damage if Kiryu doesn't bounce off enemies.
- **New Combo**: After a reflexive tap and a running tap, you can follow up with a reflexive tap, the second phase of the tap, and the first phase of the finishing move.
- **Restore Komaki-ryu Counterattack**: Can be used as in the old works before "Koku".
- **New grapple attack from behind**.
- **Added new parrying actions for "Yakuza 6"/"Yakuza Kiwami 2"**.
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🏝️ Ryukyu style
- **After hitting the fifth stage of the combo, you can continue with Iron Bone Crushing**.
- **The fifth double finishing move will knock down the enemy**.
- **Can be continued after running and tapping**: Reflexive tap, first tap, first finishing move, bone crushing.
- **Can be continued after a running heavy attack**: Reflexive light attack, second light attack, second finishing move, iron bone crushing.
- **Reflexive tap (spear) can be continued**: the same reflexive tap, second tap, third tap, and broken bones.
- **Reflexive tap (shield) can be continued**: the same reflexive tap, the second tap, the second tap, and the broken bones.
- **Before the double finishing move in Dragon Dance state, press the grapple button to throw the hairpin**.
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⚔️ Saejima style
- **New Perfect Defense**: After perfect defense, press light attack or heavy attack to counterattack.
- **Heavy hits can stun enemies**.
- **Double Backhand Punch**: Hit twice to stun the enemy.
- **Reflexive light at …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.