Finishing throw after a critical hit

by kazzz2·v1.0·Updated 2026-02-26

Simply modify the moveset to only use finishing throws after heavy attacks.

Screenshots 1 screenshots

About this mod Machine translation

Simply modify the moveset to only use finishing throws after heavy attacks.

Finish the throw after a heavy hit

🎮 **A simple yet far-reaching combat modification! ** This module specifically adjusts the triggering logic of the finishing throw in "Yakuza: Kiwami 3".

✨ Core Functions

This mod modifies the game's moveset so that **Finishing Holds** can only be triggered after performing a **Heavy Attack**.

  • **Trigger conditions**: light attack + heavy attack + circle key (only outside the non-heated state).
  • **Precise Control**: Say goodbye to misoperation! Now you have more precise control over when to unleash your gorgeous finishing moves.
  • **Battle Rhythm**: The combat process has been optimized to make the connection between combos and finishing moves more consistent with your tactical intentions.

🎯 Usage suggestions

  • **Get familiar with the new rhythm**: After installation, it is recommended to adapt to the new triggering timing of the finishing move during combat drills.
  • **Tactical Combination**: Using heavy attacks as the "starting move" of the finishing move can create a more oppressive and enjoyable combo.
  • **NOTE STATUS**: Please remember that this modification **only applies to OUTSIDE OF EXHEAT**. In the hot-blooded state, the original triggering rules for finishing moves remain unchanged.

🕹️ Game experience

With this mod installed, the combat experience will become more hardcore and strategic. You will no longer waste a valuable finishing move opportunity by mistakenly pressing it. Every finishing move will be the result of your careful planning. Although this is a small change, it can significantly improve your control over Kazuma Kiryu's (or the character you control) fighting style, making every street fight more like a "master's fight"!

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**Mod author**: kazzz2
Thanks to the creators for bringing us a more refined combat experience!

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Finholds
File size
268.8 KiB