Add 5 sachets to the crafting table
5 sachets are added to the crafting table. The effects are: 100% success in refining treasures and alchemies, regardless of all temperatures, greatly delaying the time of the catastrophe, 100% success in breaking through, and always having a full mood. 1.14 Repairing the Mood Sachet. Added a new immortal artifact that must be successful.
Screenshots 2 screenshots
About this mod Machine translation
5 sachets are added to the crafting table. The effects are: 100% success in refining treasures and alchemies, regardless of all temperatures, greatly delaying the time of the catastrophe, 100% success in breaking through, and always having a full mood. 1.14 Repairing the Mood Sachet. Added a new immortal artifact that must be successful.
After unzipping, overwrite the settings folder in the game root directory.
The upper limit of the time for the calamity is 171 days. You can take off the sachet and put it on again at any time to restore the time for the calamity to the maximum value.
It doesn’t work after making it. If you have any questions about the function of taking off the sachet and re-equipping it, please message me privately.
1.14 Fix the problem that the mood will actually be reduced when the mood is always full
Added Artifact Master for use with Alchemy Master
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.