Variant - Death

by F0m0rtiis·v2.0·Updated 2019-03-07

This mod adds 2 variants for each primary weapon currently available for all 4 main classes.

Screenshots 6 screenshots

About this mod Machine translation

This mod adds 2 variants for each primary weapon currently available for all 4 main classes.

---Notice---

Since the first DLC update, this mod no longer works. Due to my low health I was unable to solve this pattern and couldn't complete it for a very long time. This mod is for all intents and purposes.

I apologize for the inconvenience.

---Notice---

-------Installation instructions-------

To install this mod, unzip the .rar file and place the unzipped folder into the MODS folder of your XCOM 2 installation directory.

-------Installation instructions-------

Assault rifles and cannons became harder-to-hit variants using less ammo and an accuracy penalty, and they also got a variant that dealt less damage but had more ammo and an accuracy bonus.

Shotguns gain less damage but a moderately increased chance of getting a critical hit, and they also get a variant that deals more damage and can draw enemies in at longer ranges while reducing critical hit chance and reducing the cost of ammo.

Sniper rifles do less damage but allow soldiers to move and shoot with the same turns, but at the cost of less accuracy. They also get a variant that does more damage and gets a smaller targeting bonus. There is only 1 shot per magazine.

-------renew-------

As of March 2, 2016, version 2.0 of this mod is available for download! This update contains many fixes, from optimizations to variant balancing and some usability changes. The most important adjustments are;

  • The 9mm Assault Rifle, Tonston Circular Rifle, Cold Plasma Rifle, 5.56mm Cannon, Titanium Circular Railgun and Cold Plasma Cannon now ignore some enemy armor points. The amount of armor they ignore is equal to their base damage.

*All weapon variants can apply attachments

  • All weapon variants have custom range tables that can apply targeting bonuses and penalties

*Added an ini file that allows players to change nearly every variant-related stat to customize the mod to their desires.

*Buy the Magnetic and Beam variants one at a time and each time you purchase the schematic it will add 1 variant to your inventory. To make up for the increased cost, the cost of the variants has been slightly reduced

----Updated March 10, 2016----

Thanks to the information provided by users, I was able to remove some unnecessary files and significantly reduce the size of the mod. This makes it easier to download and run the mod. From what I've been able to read, XCom 2 loads the mods you use into RAM, so having as small a mod as possible will improve performance for the end user.

If you made any changes to the ini file, it will most likely be reset to default. I apologize for the inconvenience this has caused you.

-------Compatible with Mods -------

Limited Armory - As of February 21, there are no conflicts with version 1.0 of this version, and its functionality is consistent with the new version.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
武器变种 - 死亡
File size
190.0 MiB