TimerTweaks

by Shaska·v2.0·Updated 2019-02-28

The limit is increased by 4 for most non-story missions and by 2 for unidentified missions.

Screenshots 1 screenshots

About this mod Machine translation

The limit is increased by 4 for most non-story missions and by 2 for unidentified missions.

The turn limit is increased by 4 for most non-story missions and by 2 for unidentified missions.

This should be enough to allow for a wider range of tactics while still maintaining tempo.

This mod does not disable achievements.

Many kinks should have been resolved, but if you stumble upon any bugs please report them in the comments.

Resetting your campaign is not required, but is recommended. If you decide not to reboot, it's a good idea to back up your save before enabling this mod.

You can find your save in C:\Users\Profile name\Documents\my games\XCOM2\XComGame\SaveData

If you wish to install this mod manually instead of using NMM, add the folder in the zip file to \XCOM 2\XComGame\Mods. If you are missing the Mods folder, create one in the XComGame folder.

Author: Shaska

Original post address:

Install:

  • Download the compressed package
  • Unzip the file
  • Copy the files to the MODS folder
  • Run the game

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
TimerTweaks
File size
32.8 KiB