The ultimate war experience in WotC
Slower soldier leveling progression. Expert hacking bonuses increased. Soldier mobility increased. Weapons have been adjusted.
Screenshots 8 screenshots
About this mod Machine translation
Slower soldier leveling progression. Expert hacking bonuses increased. Soldier mobility increased. Weapons have been adjusted.
describe
Basically this mod will increase the amount of kills required for each level. Soldiers who kill for the first time will not be promoted. In this way, GTS training becomes very important. Weapons have also been slightly improved. Expert hacker bonuses have been slightly increased. Number of enemies. Timed loot has also been added. Starting supplies and intel are increased, and the starting soldier list is increased.
feature
All weapons have been increased by one point.
Ammo for all weapons has been increased by one point.
All soldiers' mobility increased to 14.
Sword has better accuracy and critical chance. Layers 2 and 3 have minor punctures.
Vektor and sniper rifles have improved critical chance and aiming, as well as piercing points.
All grenades have a bit of damage, range and radius.
Rulers provide resources upon death.
Spark Armor increases armor instead of HP.
Ranking requires more kills. Everyone has a different amount.
Ranking title changed.
Medikits fees increased.
The rookie wears resistance armor.
Promoted soldiers automatically wear Kevlar armor.
The team increased to 6 people.
Experts have the Haywire protocol at the first level.
Experts have run and gun abilities in the combat hacking tree.
The Haywire protocol has a cooldown period of 3.
The number of aid protocols has been increased from 20 to 30.
A capacitor discharges with two charges.
Hunter weapon damage increased by 1, slightly significant chance and target increased, and armor-piercing weapons were applied.
Frost bomb range and radius increased slightly.
Spark's weapon damage is slightly increased, and Spark's rifle has armor penetration. Ammo has also been increased by 1 point.
Reaper, Skirmisher and Templar have a utility slot.
Research projects are more demanding and time-consuming. Some projects have new requirements.
Laser targeting upgrade has been increased to 10/15/20.
Range upgrade has been increased to 10/15/20.
Hair trigger upgrade has been increased to 10/15/20.
Repeater upgrade has been increased to 10/15/20.
Psi and Gremlin attack slightly increased by 1 point.
Sparkbit hacking bonus increased slightly.
Advent Stunlancers' melee attack has been slightly reduced by 1 point.
Hack Defense against Turrets, MECs, Andromedas and Sectopods has been slightly reduced.
Lost pods are slightly increased by 1 point.
Improved accuracy of Wristblade and Shard Gauntlet.
GTS construction time and power requirements are reduced. Its cost and maintenance have increased.
Laboratory power requirements are reduced. Its cost and maintenance are increased because Intel is also required.
Laboratory upgrades reduce power requirements. Their costs and experience increase because intel is also needed.
The power of the power relay increases. Its cost and maintenance, as well as construction time, have increased.
The power relay is upgraded to increase the power. Their costs and economies increased.
To resist the increase in communication construction costs, Intel is needed.
Resistance to increased construction costs for communications upgrades requires Intel.
Resistor ring upgrade construction costs increase and require intel.
Resistor ring construction costs increase, requiring intel.
Time increases for all major activity research projects, known as the Golden Path.
Foreign facility construction time is reduced.
Scanning site time is reduced.
Regional contact times are reduced.
Radio tower construction time is reduced.
Purifier range reduced.
Weapon selection has been adjusted for XCOM.
The duration of covert missions has been increased.
During covert missions, soldiers have a slightly increased chance of being captured.
Selected weapon research has been added and requirements have been implemented.
Alien Biotech requires Intel for its research.
Rookie inventory period increased to 2.
More enemies.
Temporary officer HP was added.
M …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.