Shotgun Overhaul
Shotguns now take damage both at range and under cover.
Screenshots 1 screenshots
About this mod Machine translation
Shotguns now take damage both at range and under cover.
Replaced shotgun and overhauled combat mechanics. They now behave and feel like unique weapons rather than high-crit rifles.
*Main features
3 new shotguns, one per tier, replacing the default ones
The new shotgun is extremely accurate and simulates the behavior of a buckshot
As opposed to accuracy, shotguns lose damage primarily as range increases.
Shotgun damage is severely reduced when trying to shoot enemies behind cover. By default, low coverage reduces damage by 40%, and high coverage reduces damage by 80%.
The base damage and critical chance are slightly higher, but the base damage assumes you are in blank range.
+1 Mobility to help compensate for your reduced distance (2/27)
Comprehensive configuration files so you can easily change anything about the mod. This includes remote damage drop arrays.
***How to adjust your balance yourself
Configure this mod at
Steam \ steamapps \ common \ XCOM 2 \ XComGame \ Mods \ ShotgunOverhaul \ Config \ XComShotgunOverhaul.ini
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.