non-tile grenades

by bountygiver·v1.0·Updated 2019-02-27

Remove the tile catch on the grenade

Screenshots 1 screenshots

About this mod Machine translation

Remove the tile catch on the grenade

Removed grenade tilemaps, recommended mod to enable along with Grenade Damage Falloff mod ( )

Grenades can still capture targets, just like Enemy Unkown

WARNING: As any XCOM 2 mod does, saving the game with the mod enabled will cause the save game to only work when the mod is enabled, as this is a tweak mod using an existing template and should not lose content after disabling the mod so for now you will have to fix it with this mod if you decide to disable the mod.

Compatibility Note:

This mod covers X2Ability_Grenades and may not be compatible with other mods covering the same class. (I had to override DefaultGrenades because if I made a separate grenade and linked it to engineering and all alien inventories I would need to change a lot more stuff)

Yes it is fully compatible with grenade damage falloff mod

Author: bountygiver

Original post address:

Install:

  • Download the compressed package
  • Unzip the file
  • Copy the files to the MODS folder
  • Run the game

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
非瓦片手榴弹
File size
130.0 KiB