Mercenary Plasma Weapons
T3 Plasma Weapon Appearance Replacement
Screenshots 8 screenshots
About this mod Machine translation
T3 Plasma Weapon Appearance Replacement
This mod is designed to add different appearance replacements for each original T3 plasma weapon.
Features:
Mercenary plasma rifle and attachments.
Hire the Plasma Pistol.
Mercenary plasma shotgun and attachments.
Hire plasma cannons and attachments.
Hire plasma snipers and attachments.
Mercenary plasma sword.
Mercenary plasma spark gun and attachments and new weapon fire animations.
Hire plasma SMG and attachments and new weapon fire animations.
Improved FX and sound effects.
UI icons and stuff.
How to get:
These weapons have the same research requirements as vanilla plasma weapons and have the same cost in the engineering bay.
They do not replace vanilla plasma weapons.
How to configure statistics:
Statistics can be configured in XcomMercPlasmaWeapons.ini Configurable in XcomStrategyTuning.ini
Legendary price
It should be found in "\steamapps\workshop\content\268500\707170261\Config".Spark
Gun accessories:
By default, the Spark Gun has 0 possible attachments, the number of attachments can be configured in XcomMercPlasmaWeapons.ini, just like other wepaons.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.