M41A pulse rifle from aliens
This mod adds the Alien series' M41A Pulse Rifle with custom firing sounds!
Screenshots 3 screenshots
About this mod Machine translation
This mod adds the Alien series' M41A Pulse Rifle with custom firing sounds!
(I modified the grid to match the XCOM soldier's default rifle position)
It has the same base damage from a level 1 assault rifle, 3 ammo, 1 armor penetration, 15% critical hit and gives the user suppressed fire (no attachments supported).
Game model from 2010's Aliens and Predators.
To modify weapon statistics, open XComGameData_WeaponData.ini using a text editing program. There's more in X2Item_AlienPulseRifle_Weapon.uc if you have the details.
Install
To install this mod, unzip the downloaded folder into a directory on your computer:
Steam \ SteamApps \ common \ XCOM 2 \ XComGame \ Mods
The mod should appear on the XCOM 2 Launcher, you just need to mark it.
No compatibility issues with other tattoo models.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.