Fairer Mimic Beacons
Fairer Mimic Beacons attempts to balance out simulated beacons in XCOM 2.
Screenshots 3 screenshots
About this mod Machine translation
Fairer Mimic Beacons attempts to balance out simulated beacons in XCOM 2.
Content introduction:
Fairer Mimic Beacons attempt to balance Mimic Beacons in XCOM 2. Enemy AI will now treat Mimic Beacons like any other soldier, instead of always focusing it (and often putting itself in danger). Simulated lighthouse defense reduced by 20%, making it more attractive to certain enemies. It has a 25% dodge chance to make up for its lack of defense. Its HP reduced from 12 to 10.
Now there are some strategies for using it. Leaving it in the open now increases the chance of enemies attacking it, but greatly reduces its chance of surviving (and being hit once). Placing it under cover will reduce its chances of being targeted, but may absorb more attacks. It can also be used to falsely counter an enemy or draw an enemy into a stupid flank.
Any enemies added in other mods (such as Muton Centurions) will still use ham on Mimic if their authors code the AI this way. For these rare cases, enemies will not destroy the lighthouse with damage.
Author:boohead
Original post address:
Install:
- Download the compressed package
- Unzip the file
- Copy the files to the MODS folder
- Run the game
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.