Expansion Project - ADVENT
Advent" adds a number of new ADVENT maps, PCPs and tiles to the XCOM 2 map generation pool
Screenshots 8 screenshots
About this mod Machine translation
The first version of the World Expansion Project "WEP: Advent" adds many new ADVENT map PCPs and tiles to the XCOM 2 map generation pool, creating even more variety for you.
You don't need to do anything other than subscribe to and enable the mod in the launcher - the level generator will automatically add new content to the generated levels.
Compatible with any other new package/PCP package.
Currently this mod contains:
New ADVENT checkpoint
house raid
traffic stop
Author: Beacon
Original post address:
Install:
- Download the compressed package
- Unzip the file
- Copy the files to the MODS folder
- Run the game
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.