Expansion Project - ADVENT

by Beacon·vV1.0·Updated 2019-02-28

Advent" adds a number of new ADVENT maps, PCPs and tiles to the XCOM 2 map generation pool

Screenshots 8 screenshots

About this mod Machine translation

The first version of the World Expansion Project "WEP: Advent" adds many new ADVENT map PCPs and tiles to the XCOM 2 map generation pool, creating even more variety for you.

You don't need to do anything other than subscribe to and enable the mod in the launcher - the level generator will automatically add new content to the generated levels.

Compatible with any other new package/PCP package.

Currently this mod contains:

New ADVENT checkpoint

house raid

traffic stop

Author: Beacon

Original post address:

Install:

  • Download the compressed package
  • Unzip the file
  • Copy the files to the MODS folder
  • Run the game

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
世界扩建项目 - ADVENT
File size
949.0 KiB