Elerium Grounds
The mod attempts to alleviate the Elerium core shortage in the mid-to-late game
Screenshots 3 screenshots
About this mod Machine translation
The mod attempts to alleviate the Elerium Core shortage in the mid to late game, making it possible to craft Elerium Cores in the Proving Grounds once Elerium has been researched, and allows for upgrading the Spider Suit and EXO Suit to their Power Armor equivalent once the required technology has been researched.
**Make sure you have at least 1 Spider or Exo suit (not equipped with soldiers) in your inventory in order to see the appropriate upgrade options. **
The cost of creating cores and upgrade sets can be adjusted in their respective Ini files, XComEleriumCoreCrafting.Ini for Cores,
XComSuitUpgrading.ini is for suits in their own mod folder.
These mods should work with existing games and only use new classes, so should be compatible with other mods.
Contains 2 mods, one for Elerium Core crafting and another for Suit upgrades.
Author: Janah
Original post address:
Install:
- Download the compressed package
- Unzip the file
- Copy the files to the MODS folder
- Run the game
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.