Archangel's Skull Sniper Character Pool

by Archangel·v1.0·Updated 2019-04-03

An independent character pool for Skull Sniper Squad.

Screenshots 8 screenshots

About this mod Machine translation

An independent character pool for Skull Sniper Squad.

If you have my elite sniper character pool, then you are familiar with my sniper "Deathshead". I decided to rewrite his biography and release him and the other Skull members as part of this standalone character pack. So if you've imported the Elite Sniper Pack when using this, don't forget to remove the duplicate Deathshead (the one using an older bio) from your character pool and you should be good.

For those new to XCOM 2, you'll need

Establish a guerrilla tactics school as early as possible and

Train each character required before your first mission,

Otherwise the game will assign a random class and retraining is

Impossible.

skull in this bag

Ernst 'Death Head'

Heinrich "Zombie" Bertke

Niels "Sinistris" Vogel

Olga "Sephulcre" von GLATZ

Simon "Serious" Gerstner

Notice

For some reason, the character may not display with the display function

photos. Just adjust them in the character creator

That's it.

You will need the latest version of the mod listed below to obtain many of the props shown in the pictures.

Capbub accessory packs by Capnbubs

The diverse faces of Golbeza

Golbeza’s

Diversification model

http://www.。

Inks and Paints by Maddox911

carmau’s

More hair colors

RandomGuy70’s MSF helmet

Ravenmore’s Digital Camouflage Bag

Starship Troopers Tattoo composed by Platoon666

/ mods / 105

Tychus Tattoo by Platoon666

Steam Workshop

Custom Tattoos and Patterns by Revixx

Threat Tattoo Pack by Throatscratch

Mass Effect Jack Appearance Pack by Seth Norris

http://steamcommunity.com/sharedfiles/filedetails/?id = 620289907&searchtext = tattoo

McDougal's MCD Facepaint Patterns and Tattoos

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Archangel's
File size
2.7 KiB
SHA-256
32b8cc4b7f28aead933a53c80d815452ebae7607678e649f8e3cb78ba9dd88f1
Stored at
2026-10-08 00:02